Gamespotting - links to all the episodes

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drbob

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#1 drbob
Member since 2002 • 253 Posts
The sad demise of Gamespotting was made a little easier to bear by the fact that all the old episodes were still available to browse. However the index page had been broken for a while now and my emails to Gamespot support about the problem go unanswered.

So I pulled the links to the old episodes from the wayback machine. Here they are, fixed so they link straight to gamespot rather than the slow wayback site. Take a trip down memory lane, there's some pretty cool stuff here, I particularly enjoyed the old Gamespotting live episodes:

(This will take at least three posts due to the number of links.)

The Death of GameSpotting (06/29/05)
Welcome to the apocalyptic edition of GameSpotting, in which our editors spill their guts about games and everything...one final time.

GameSpotting March Madness (03/09/05)
It's March. That means college basketball teams around the country are fighting for their lives and bringing their A-game in order to get to the big dance.

GameSpotting May Cry (02/25/05)
Welcome to another edition of GameSpotting, where we come at you fast and furious with our own special brand of stylish, hard editorials.

GameSpotting Handheld (02/17/05)
Just like your trusty Game Boy, GameSpotting is lightweight, compact, and ready to play when you are.

GameSpotting Platinum Edition (02/09/05)
The GameSpot staff is back this week with a new edition of GameSpotting that'll make your eyes pop like the New England Patriots' championship rings would.

GameSpotting at the Movies (02/02/05)
GameSpotting Live makes its triumphant debut for 2005.

GameSpotting Community (01/26/05)
GameSpotting represents the one time of the week when we can all come together to share our thoughts on the state of gaming, beyond just the usual reviews and previews.

GameSpotting Turismo (01/19/05)
Like the garage in Polyphony Digital's upcoming racer, GameSpot's editorial staff features an eclectic array of high-performance machines.

GameSpotting New Year's Resolution (01/11/05)
GameSpot's fearless editors are back in full force after a restful holiday vacation.

GameSpotting Holiday Special (11/23/04)
Feast your eyes on GameSpotting: Holiday Special, where deep-fried turkeys and crowded mall parking lots clash in spectacular fashion.

GameSpotting Underground (10/23/04)
GameSpotting Underground

The Legend of GameSpotting (10/15/04)
Gather 'round, electronic entertainment acolytes, and let us weave you a tale of editorial proportions.

GameSpotting 64 (10/09/04)
Welcome to GameSpotting, the only video game editorial powered by a 64-bit RISC processor.

Neo-GameSpotting Pro-Gear Spec (10/01/04)
Welcome to GameSpotting, where the future is now!

Where in the World is GameSpotting? (09/24/04)
It's a new week, and The Chief has the GameSpot sleuths working on a whole new stack of cases.

GameSpotting 24/7/365 (09/17/04)
GameSpotting is now a 24/7/365 operation. That means 24 hours a day, seven days a week, 365 days a year, it's your number one spot for gaming editorials.

Dear GameSpotting, (09/16/04)
In this very special episode of GameSpotting, we let you inside our journals, where we bare our deepest, most intimate thoughts...about games, of course.

GameSpotting Today (09/03/04)
This is GameSpotting, your weekly dose of the finest gaming editorials fit to print.

Super GameSpotting II Turbo: Champion Edition (08/27/04)
If you missed the previous 130 iterations, this is GameSpotting, and if you want next, get your quarters up and get your wrist brace tightened up.

GameSpotting 120% Excellent! (08/19/04)
After short hiatus, as for GameSpotting being exciting, in the time slot of new weekday, the return!

GameSpotting Revolution (08/10/04)
We've got our dancin' shoes on and our Smile.dk CD on repeat in this week's episode of GameSpotting.

GameSpotting: Kaboom! (07/26/04)
Welcome to another edition of GameSpotting, where our only defenses against the mad bomber are a bucket of water and our wits.

Nitro Burnin' GameSpotting (07/20/04)
Welcome to another top-fuel edition of everyone's favorite video game editorial, where you pay for the whole seat, but you only need the edge!

GameSpotting Jump Around (07/12/04)
This week, our editors would like to send word to your moms, as they have come to drop bombs, and they've got opinions like the Bible's got psalms.

GameSpotting M-80 (07/06/04)
In this holiday edition of GameSpotting, we make a special trip to New Mexico to stock up on the really good fireworks.

GameSpotting Online (06/28/04)
Welcome to the persistent world of GameSpotting, where you don't have to level-grind, PKers are nonexistent, and there are plenty of quests for players of all levels and classes.

GameSpottings' Revenge (06/21/04)
Welcome to GameSpotting, where massive space barriers and swirling space vortices are everyday problems for hyperevolved space bugs.

GameSpotting Fan Club (06/14/04)
This is eight unique perspectives on the world, games, and everything in between, and includes a radical idea for release schedules, a love letter to Lovecraft, and a detailed account of a LAN party gone awry.

GameSpotting Prime (06/07/04)
The GameSpot editors don their mysterious alien power suits, load up on rockets, and start hunting down those nasty space pirates.

GameSpotting Nostalgia (06/01/04)
GameSpotting is back! And if our knees weren't so bad, we'd chase you damn punks off our lawn.

GameSpotting: Road Trip (04/26/04)
It's 382 miles to Los Angeles, we've got a full tank of gas and an iPod full of the Minibosses, it's dark, and we're wearing Game & Watches.

GameSpotting Alpha Force (04/19/04)
This tactical episode of GameSpotting sees our crack team of video game journalists sneaking behind enemy lines to recover valuable information about a top secret project known only as "E3."

GameSpotting Nights (04/12/04)
In this episode of GameSpotting, the editors take on jobs moonlighting as private detectives.

The Twelve Steps of GameSpotting (04/05/04)
In this sobering edition of GameSpotting, the GameSpot editors come to terms with World of Warcraft, Final Fantasy X, PC hardware, and more.

GameSpotting III (03/22/04)
Welcome to GameSpotting, where morals are optional, there's plenty of free transportation, and we're just one submachine gun away from an unreasonably violent killing spree.

GameSpotting 20XX (03/18/04)
In this very special episode of GameSpotting, the editors go back in time to warn themselves of an impending disaster.

GameSpotting Blue (03/01/04)
Collect both versions of this color-coded GameSpotting for our thoughts on Mortal Kombat, the Commodore 64, TV Games, and more!

GameSpotting Red (03/01/04)
Collect both versions of this color-coded GameSpotting for our thoughts on Mortal Kombat, the Commodore 64, TV Games, and more!

GameSpotting Shareware Edition (02/23/04)
Welcome to another edition of GameSpotting, where, if you like what you see, we invite you to upgrade to the full version for a mere $15.

GameSpotting Solid: Tactical Editorial Action (02/09/04)
Welcome to the latest edition of GameSpotting, where the GameSpot editors are the only hope against a rogue group of genetically enhanced soldiers with designs on world domination.

Faster Harder More Challenging GameSpotting (02/03/04)
This week's themes include, but are not limited to, independent game development, construction, yelling at your TV, and bad, bad games.

GameSpotting: Body Blow (01/26/04)
Welcome to GameSpotting, the latest top contender to have been named the new World Video Boxing Association champion, by TKO, after three grueling rounds.

GameSpotting: Versus (01/20/04)
You thought you had our number after that first-round flawless victory, but the GameSpot editors have just begun to fight.

GameSpotting: Level Up (01/12/04)
We kick off 2004 with the price of Paperboy, the RPGs of 2003, thoughts on the philosophy of game design, and more.

GameSpotting: Final Fight (12/29/03)
We get into one last verbal brawl before the year closes out.

GameSpotting: Gaiden (12/15/03)
Welcome to another edition of GameSpotting, where we all play by our own rules because we're loose cannons who are dangers to ourselves and to those around us--because that's how the GameSpot editors like it.

GameSpotting: Reader Revue (11/30/03)
This week's GameSpotting is brought to you by...well, you.

GameSpotting: Stealth Kill (11/24/03)
This week's GameSpotting is indisputable proof that the folks who work here are not actually human beings, but rather the results of some botched experiment where someone attempted to fuse a human with an Atari Jaguar or something.

GameSpotting: Dungeon Crawl (11/18/03)
Welcome to another week of GameSpotting, where the wizard needs food. Badly.

GameSpotting: Rebirth (11/10/03)
This is GameSpotting, where it's not the numbers that matter, it's the words.

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#2 drbob
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GameSpotting/00. System Reset (10/27/03)
Welcome to the 100th edition of GameSpotting, where we're a little bit behind on the Y2K compliance stuff.
(the video links are broken in this episode, click here for a site search which brings up links to the videos)

GameSpotting/99. Luftballons (10/13/03)
Welcome to the latest edition of our weekly editorial feature, where we're partying like it's GameSpotting 99.

GameSpotting/98. The King of GameSpotting '98 (10/06/03)
The fists are flying in this edition that covers the Tokyo Game Show, gaming innovation, destructible environments, putting yourself in your favorite games, and more.

GameSpotting/97. Another Castle (09/29/03)
GameSpot's pretty, pretty princesses discuss everything from playing nice to free stuff in this edition of GameSpotting.

GameSpotting/96. Continue? (09/22/03)
See what your favorite editors have to say about the sweet sound of gaming, America's lack of teleport points, scary stuff, and more.

GameSpotting/95. Turtling (09/15/03)
This defensive edition features columns that cover emergent gameplay, the Doom 3 engine's licensing potential, the fair price of a used game, and parallels between the game industry and the comic book industry.

GameSpotting/94. That Pilot Is You (09/08/03)
Defend Earth from marauding alien invaders in this galactic edition, where the editors discuss the evolution of RPGs, the impending release of Half-Life 2 (again), the delicate art of pacing in games, and playing games on your garage door.

GameSpotting/93. Final Lap (09/02/03)
In this turbo-charged edition the editors discuss online games, golf games, upcoming games, realistic games, and random thoughts about games. All games, all the time. Don't miss the poignant farewell of Giancarlo Varanini.

GameSpotting/92. Covert Ops (08/18/03)
This tactical edition covers game companies who boldly cut their losses, game industry awards shows, home-brewed game development, and playing too many video games (if such a thing is possible).

GameSpotting/91: On Location (08/11/03)
This roving edition of GameSpotting Live takes you from a late-night game industry event to the streets of Tokyo's Akihabara district and everything in between. Don't miss the creation of GameSpot: The Musical and another episode of Cooking With Tim.

GameSpotting/90. Hoth Mission (08/04/03)
In this imperial edition we crush the rebellion with topics like the portrayal of sexuality in games, the overwhelming specs of Sony's PSP, the artistic merit of video games, the weirdness of the EyeToy, and the need for a Michael Bay-directed game.

GameSpotting/89. InstaGib (07/28/03)
This messy edition looks at the return of shareware, the foundation of GameSpot Live, the tedium of RPG battles, the rights of video games bosses, and the addiction that is Animal Crossing.

GameSpotting/88. 88mph (07/21/03)
Great Scott! This time-traveling edition of GameSpotting looks at the second half of 2003, missing out on classic games, the Famicom's 20th birthday, movie-licensed games we'd like to see, the absurdity of the double jump, and a lot more.

GameSpotting/87. Minus World (07/14/03)
This buggy version of GameSpotting looks at the purpose of game reviews, the recent rebirth of 2D gaming, the sad state of Star Trek games, misconduct in online gaming, and much more.

GameSpotting/86. Vaporware (06/30/03)
In this episode, we talk about what it takes to break into the games industry, the Sony PSP, more Metal Gear Solid 3, pirate games (but not game piracy), and more.

GameSpotting/85. Live and in Color (06/23/03)
This fifth video edition of GameSpotting has us looking at the reviews process, the production of Let's GameSpot!, our international correspondent and enthusiast of "that other football" Justin Calvert, and Alex Navarro's parental pad.

GameSpotting/84. Power Pill (06/16/03)
This oldschool edition sees the GameSpot editors talking about everything from remaking classic games to "cheating" with hint guides and quick saves. Also discussed: Sports game rehashes, a massively multiplayer success story, and why you shouldn't have sold your old games.

GameSpotting/83. Blast Processing (06/09/03)
In this edition, we finally get over the physical and emotional damage that E3 hath wrought so that we can talk about...E3. Other topics include charitable game releases, unexpected company mergers, and wireless online console gaming.

GameSpotting/82. Vacation! (05/02/03)
In this lazy edition of GameSpotting, we hit the beach while you do the work. Some of our readers discuss extreme fan commitment to hardware platforms, taking care of your gaming hands, the dear departed Dreamcast, and the older gamer's lack of game time, among others.

GameSpotting/81. Kuribo's Shoe (04/25/03)
In the run up to E3 2003, we talk about... E3! Other topics include continuous storylines, originality in games, gambling on games, perspectives on online interfaces and payment schemes, the other demo scene, and the future of the adventure genre.

GameSpotting/80. Quad Damage (04/18/03)
This fragtastic edition of GameSpotting covers the craziness that is E3, the questionable need for violence in games, sequels that never were, the zen-like beauty of Ikaruga, and a whole lot more.

GameSpotting/79. Rapid Fire (04/14/03)
In this week's GameSpotting, we cover a wide range of topics that includes Zelda, Zelda, and more Zelda. We also talk about the rigors of game development, losing touch with the game industry, games for kids and adults, the problems with online console gaming, and how a game prevented one harrowing experience from turning tragic.

GameSpotting/78. 4-Play (04/07/03)
This very special fourth Live edition of GameSpotting takes a look at old games of the SNK and Nintendo variety, the unfortunate decline of arcades, the difference between college and working at GameSpot, the critically acclaimed story of Alex Navarro, and much more.

GameSpotting/77. Master Sword (03/31/03)
This valiant edition looks at games from foreign territories, the unfortunate reduction of difficulty in games, the tragic fate of many an arcade machine, sticking to your gaming roots, humor in recent games, and the estimation of our profession in the eyes of the fairer sex.

GameSpotting/76. Hard Mode (03/26/03)
In this edition, our editors discuss distressing world events and their effect on gaming, what it's like to test games for a living, what it's like to compete in games for money, super duper giant televisions and their relative importance, and the unfortunate problems with multiplatform game releases.

GameSpotting/75. Progressive Scan (03/14/03)
This high-definition edition of GameSpotting addresses Microsoft's bid for PC gaming dominance, Nintendo's reliance on old franchises, the career of Gunpei Yokoi, the value of interactivity in video games, and much more.

GameSpotting/74. I Got Next (03/07/03)
This edition bids farewell to editorial intern Jason Brown and discusses topics like game hype, team-based multiplayer shenanigans, the faltering adventure game genre, the AIAS awards, abandonware, and ninjas. Lots of ninjas.

GameSpotting/73. High Score (02/28/03)
This edition of GameSpotting explains why sci-fi is on the way out--and why sci-fi is making a comeback. Our editors also discuss branding, crossbreeding, and Xbox Live.

GameSpotting/72. Alive! (02/21/03)
This week marks the triumphant return of GameSpotting Live, where our editors discuss old NES games, one very bad game-to-movie translation, dishonor on Xbox Live, the lost GameSpot Live blooper reel, rock 'n rolling all night, and partying every day.

GameSpotting/71. Fun House (02/14/03)
This wacky edition of GameSpotting discusses bloodless mature games, ads on game packaging, animal heroes in gaming, Nokia's new portable game system/phone, and one very sinister multiplayer RPG.

GameSpotting/70. Two Player (02/07/03)
This episode features the fantastic first appearance of Brad and Bob, plus unbelievably, incredibly insightful commentaries about everything from Doom III to fanboyism to gaming with 8-year-olds. Sensational!

GameSpotting/69, Dude! (01/31/03)
In this totally gnarly installment, we talk about why the C in Capcom stands for "Crazy", how games can't possibly teach you anything, which retailers rip you off, when shooters will make a big comeback, and much more.

GameSpotting/6.8. Shenmue (01/24/03)
This week we somehow go all the way from space vampires to Space Fishermen, and take you to Liberty City, Iraq, and your local rundown arcade in the process.

GameSpotting/67. Disconnected (01/17/03)
This week's shocking episode concentrates on strange circumstances like Link being in Soul Calibur II, the pointlessness of the Consumer Electronics Show, and the greatness of Lowrider.

GameSpotting/66. Gauntlet (01/13/03)
In 2003's first GameSpotting episode, the editors look ahead at some of the year's most exciting games, discuss Nintendo's next Game Boy Advance, and much more.

GameSpotting/65. Ice Stage (12/13/02)
In our last GameSpotting episode of 2002, we gawk in amazement at how many amazingly amazing games came out in the past 12 months, predict a little doom and gloom, and mention Animal Crossing more times than ever before.

GameSpotting/64. In 3D! (12/12/02)
It's been a big week in gaming, and we're here to share our thoughts on things like the kindness of strangers on Xbox Live, the genius of Metroid Prime, and why bug-catching and letter-writing makes Animal Crossing great.

GameSpotting/62. Infinite Lives (12/12/02)
Our editors talk about playing Doom III, dropping everything for Grand Theft Auto: Vice City, making a big deal out of little things, and more.

GameSpotting/63. 2 Live (12/12/02)
We're back with our second-ever video version of this weekly feature, so put away those reading glasses and crank up the volume.

GameSpotting/61. Pallete-Swapped (11/01/02)
In this episode, we discuss getting locked out of our favorite games, beer and the Xbox, web surfing on consoles, gaming bundles of joy, and a whole lot more.

GameSpotting/60. Surrounded! (10/25/02)
This week we're back to our regularly scheduled format, and our regularly scheduled insight into topics like what makes a great game character, surround sound in games, breaking controllers, and much more.

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GameSpotting/59. Live (10/18/02)
In this unprecedented episode, we give the bird to words, and instead present GameSpotting entirely in full-motion video. Hear all our stupid-sounding voices for the first time ever!

GameSpotting/58. Big Boss (10/11/02)
This week we talk about jumping, embarrassment, lack of sleep, realism, Rally Monkey, and other exciting topics that are highly pertinent to gaming, we assure you.

GameSpotting/57. Time Extended (10/04/02)
We discuss life without computers, life in a giant bucket, life without memory cards, and our rigorous review process in this action-packed episode.

GameSpotting/56. Shodown (10/04/02)
We just flew in from Tokyo, and we're here to give you the real lowdown on what's happening in games over there. For good measure, we harp on PS2 online play, spin-off games, and disgusting game advertisements.

GameSpotting/55. Free-For-All (09/20/02)
Our editors go off about Nintendo and Rare, UT 2003, arcades being dead, the PS2's online woes, and much more.

GameSpotting/54. Button Mash (09/13/02)
In this rapid-fire episode, we speculate on Blizzard's next game announcement, talk about game genres that need a comeback, loust game retailers, and much more.

GameSpotting/53. Chunk of Meat (09/10/02)
This week we restore all your lost health by offering up our views on gaming scenes in London, Tokyo, and Korea, as well as on movies based on games based on movies, playing the PS2 online, and much more.

GameSpotting/52. Invincibility (08/30/02)
In this installment, we talk about messed up controllers, winning the lottery, women gamers, replays, and how games are more important than sleep.

GameSpotting/51. Fansite (08/16/02)
This completely unique edition of GameSpotting consists entirely of reader-submitted columns. Here's what readers like you are thinking about classic game music. playing console games online, the golden age of games, and more.

GameSpotting/50. Clipping (08/09/02)
The GameSpot editors talk about voice-overs, gaming language, wrestling, and more in a very special installment of GameSpotting.

GameSpotting/49. Get Nerfed (08/02/02)
This week's episode covers a wide range of topics from spyware to importing games to gaming nostalgia to ridiculous poll questions. So start reading!

GameSpotting/48. One Life Remaining (07/26/02)
Our editors discuss Warcraft III, software piracy, difficult games, turning movies into games and games into movies, and more.

GameSpotting/47. Codename 47: Clumsy (07/22/02)
Online gaming, SNES ports, patches, early adoption, compilations, and more are covered in this week's GameSpotting.

GameSpotting/46. God Mode (07/12/02)
Warcraft III, America's Army, Neverwinter Nights, Sony's PS2 lineup, and more are covered this week.

GameSpotting/45. Odyssey (07/03/02)
Crime games, Starcraft, Battlefield 1942, rubberband AI, online console gaming, and many other topics are discussed this time out.

GameSpotting/44. Pitfall (06/28/02)
Blinking corpses, real-time strategy game love, Neverwinter Nights, Eternal Darkness, kart racers, and more are covered in this very special episode of GameSpotting.

GameSpotting/43. Phoenix (06/21/02)
Our editors talk about PC RPGs, addictive games, invulnerable cars, wireless gaming, Transformers, Mac gaming, and more.

GameSpotting/42. Let's Gaming! (06/14/02)
Video game nazis and pirates, genres that are supposedly dead, game surprises, innovation, and more are covered in this episode of GameSpotting.

GameSpotting/41. Back in Black (06/07/02)
Our editors return from the E3 convention to discuss what wasn't there that should've been, who they thought took the show, what games were the prettiest, and much more.

GameSpotting/40. Rocket Jump (05/17/02)
Our editors discuss E3, salute mod makers, berate ninja dogs, and write about what we can learn from games.

GameSpotting/39. Warlords (05/10/02)
Bugsploitation, the price wars, online console gaming, an underappreciated Zelda, and more are covered in this episode.

GameSpotting/38. Dragon Punch (05/03/02)
Violence and games. The process behind reviewing games. Marrying non-gamers. The inexhaustable beast known as Counter-Strike. These topics and more are discussed in this week's ... GameSpotting!

GameSpotting/37. Stampede (04/29/02)
You'll be reading about Neverwinter Nights, Halo, James Bond games, and Simpsons games until the cows come home. But you'll need to rope them first.

GameSpotting/36. Defender (04/19/02)
This week, the editors write about the Electronic Entertainment Expo, the system wars, Soldier of Fortune II, crazy game sessions, the glamorous life of game journalists, and more.

GameSpotting/35. Insert Coin (04/12/02)
In this week's episode, we discuss books that should be games, E3, superheroes, and games that shouldn't be remade.

GameSpotting/34. Adventure (04/12/02)
This installment doles out free wisdom about things like game addiction, legendary adventure game designer Tim Schafer, consoles going online, holodecks, and more. You also get a million points.

GameSpotting/33. Easter Eggs (03/29/02)
GameSpot's editors write about role-playing games, Unreal Tournament 2003, game physics, remakes vs. rehashes, Nintendo's "kiddie" image, and more.

GameSpotting/32. Joust (03/22/02)
Strategy games, NeoGeo fighters, the European Xbox launch, Wrestlemania X8, and more are covered in this week's episode.

GameSpotting/31. Free Play (03/15/02)
This great big episode tackles Star Wars games, Star Trek games, carpal tunnel syndrome, Square and Nintendo together again, and much more.

GameSpotting/30. Limit Break (03/08/02)
This week's episode covers classic fighting game moves, the evolution of role-playing games, the new king of rally racing, and oh so much more.

GameSpotting/29. Combat (03/01/02)
Thirteen editors enter a room. Which topic survives? Import games? Real replay value? Dragonstrike? Mario Sunshine? The Xbox Japanese launch? You decide.

GameSpotting/28. Infinite Ammo (02/22/02)
This episode covers Halo PC, violence in games, SimGolf, shifty game retailers, and much more.

GameSpotting/27. Waiting Your Turn (02/15/02)
This week, we talk about Sonic the Mario Killer, beating people up in fighting games, getting sick playing shooters, buggy football games, and much more.

GameSpotting/24. Future Vision (02/11/02)
It's a brand new year of gaming. This week, GameSpot's editors spill the beans about what upcoming games they're most excited about.

GameSpotting/26. Bonus Stage (02/08/02)
This time, the editors write about Duke Nukem, Daredevil, the perfect upgrade, underdog game developers, and more.

GameSpotting/25. Maximum Overdrive (02/04/02)
This week, GameSpot's editors cover the rise and fall of Interplay, where you should be playing your video games, and more.

GameSpotting/23. Assault (02/04/02)
This week, our editors discuss classic shooters, 3D graphics vs. 2D graphics, and much, much more.

GameSpotting/22. Scramble (01/11/02)
This week, we've got PC editors talking about video games, video game editors talking about PC games, and nearly everyone else writing about the Game Boy Advance.

GameSpotting/21. Return (01/11/02)
We're back from our holiday vacation. Miss us?

GameSpotting/20. Elated (12/21/01)
It's the end of the year, and--like you--we're all up to our necks in good games. Great time to be into games, eh? Haven't we said that before?

GameSpotting/19. Berserk (12/14/01)
We've been reviewing so many games over the last two months that we're all starting to feel a little bit like the prequel to Stern's Frenzy.

GameSpotting/18. Hot Date (12/14/01)
This week, GameSpot's editors write about the best games of the last year, what they're looking forward to most in 2002, and more.

GameSpotting/17. After the Fall (12/14/01)
GameSpot's editors write about some of their favorite games of this year, what they're looking forward to next year, the fall of the Dreamcast, freedom in games, and much more.

GameSpotting/16. Game Time (12/14/01)
This week's topics include what makes a rehash, what makes a good RPG, how we're all broke playing all these great games right now, problems with AI, great expectations, and more.

GameSpotting/15. Debugged (12/14/01)
This time, the editors discuss how tough it'll be to choose a console game of the year, tips for camping out for the GameCube and Xbox, how peace can be the answer in Civilization III, the current state of PC RPGs, and more.

GameSpotting/14. The Fourth Quarter (12/14/01)
In this episode, the editors write about games like Halo, Strider, and Dark Age of Camelot, as well as the holiday season's game lineup, collateral damage, and much more.

GameSpotting/13. Consolation (12/14/01)
This time, the editors write about games such as Devil May Cry, Castlevania, and Halo, as well as topics such as online console games, cowboys in games, and the Xbox launch lineup.

GameSpotting/12. Camping (12/14/01)
This time, you'll learn about why you shouldn't listen to people working at game stores, the lonesome death of SNK Corporation, why computer games cheat, and why "Metal Gear" should be plural.

GameSpotting/11. No Quarter Given (12/14/01)
This time, the topics abound, from online multiplayer games to the PlayStation 2, from licensed games to sneaky, filthy cheating computer opponents.

GameSpotting/10. The Real World (12/14/01)
This week's episode runs a gamut of big philosophical topics (system loyalty, gamer and game maturity, and biases) and game/genre-specific issues (RPGs, flight sims, turn-based strategy games, Reggie Jackson Baseball, Silent Hill 2, and Counter-Strike).

GameSpotting/9. Extra Round (12/14/01)
In this last single-digits GameSpotting, we cover such topics as the inevitable death of flight sims, music we like to listen to while gaming, how to break into the business, and much more.

GameSpotting/8. One More Game (12/14/01)
This week we cover everything from game music to game prices to how we can't stand loading times, and neither should you. We also discuss how game companies have responded to the current events in North America.

GameSpotting/7. Playing Favorites (12/14/01)
Games took our minds off a hell of a time in this week's GameSpotting, in which we discuss strange, bad trends in the industry--oversized boxes, not-so-special editions--as well as everything from puzzle games to co-op shooters.

GameSpotting/6. The Upside Down Level (12/14/01)
This jam-packed episode promises to send you into a tailspin with its combination of crystal-ball fortune telling, scathing industry analysis, brilliant insight about the meaning of life, and no less than one reference to the boat from Jaws for the NES.

GameSpotting/5. Hotkeys (08/31/01)
This jam-packed installment features several editors who just stumbled in from Nintendo's exciting Space World 2001 show. Meanwhile, the PC editors discuss changes in game pricing, cheating in online games, and more.

GameSpotting/4. The Turbo Button (08/28/01)
We kick it into gear this week by covering hard-hitting topics like how games allegedly make people dumb, how arcades are going extinct, and how Sony wants its developers to make games short and sweet.

GameSpotting/3. Save Points (08/22/01)
Third time's a charm, so check out this charming installment of GameSpotting for the big word on the GameCube, QuakeCon, the next Doom game, and more.

GameSpotting/2. Games Against People (08/10/01)
In the second installment of GameSpotting, our editors discuss a wide variety of topics about role-playing games, and plenty of other subjects for good measure.

GameSpotting/1. An Everyday Life With Games (08/08/01)
In the premiere installment of GameSpotting, more than 10 but less than 12 GameSpot editors join forces to bring you a collective state-of-the-union address for gaming. Sound crazy? Maybe we are.

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Tanpreet

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#4 Tanpreet
Member since 2004 • 356 Posts
wow thats alot of links! thanks for them :D
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SHBoyZRyan

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#5 SHBoyZRyan
Member since 2002 • 90 Posts
Thanks a lot, drbob! I too love the GameSpotting Live from some of the episodes. It's good to look bad in the past. I enjoyed them, and still do. I downloaded most of videos, so I don't have to stream them. Man, good times in my past. :D