The RPG That Started It All, Finally Looks And Plays The Way It Was Always Meant To.

User Rating: 10 | Final Fantasy Pixel Remaster NS

These days, Video Game Players might have a hard time believing there once WASN'T all the different genres of video games to choose from that we have today. But when the NES came along in 1985, it's then unrivaled 1 megabit processing power of memory for the average game changed everything. While Enix with "Dragon Quest" (initially "Dragon Warrior" in the United States due to legal reasons at the time), beat what was than Squaresoft to the punch in creating the first official R.P.G. game, it was Squaresoft that TRULY begun to refine what the ideal R.P.G. experience was all about, how it would play, and how it should feel. Not only was this game a hit, it was a HUGE hit! Officially launching the R.P.G. video game industry, this game changed Squaresoft's fortunes overnight, paving the way for it to become the R.P.G. video game powerhouse it is today! While this game might seem quaint by modern standards, the early hooks of this franchise were pretty much already established! What was really unique about THIS game, is that you can CHOOSE which four (out of six) different types of fighters you want to have in your party, each with their own sets of strengths and weaknesses when it comes to fighting. While there actually aren't a lot of bosses to fight in this game, there are a total of 124 (counting bosses) unique enemies to encounter in this game; which back in 1987, was a LOT of different enemies to fight! And because of the nature of this game, it is always a good idea to gain as much experience as you can, when you can! Because the enemies in the next area you need to go to are pretty much going to be tougher, this game makes it so that there really isn't a fight you CAN'T afford to run away from, as each fight provides valuable experience and money (called Gil) in this game! While in this game, the Spell system works differently; as Spells are separated into eight different levels, and each Black Mage/Wizard and/or Red Mage/Wizard and/or White Mage/Wizard, and eventually Knight and Ninja can only learn up three spells for each level (and sometimes not for all the spell levels); it's not possible to be able to learn every single spell within the game, so plan carefully for which spell you want to buy before you commit to anything! And now, thanks to the Pixel Remaster version for the Nintendo Switch, this game has now been re-visualized (with the option to choose from the original or the remastered soundtrack) from the ground up, so it now looks and plays the way the creator and artists always wanted it to look; and were only held back from doing so in 1987, due to the memory limitations of the hardware at the time. Although this game isn't long by modern R.P.G. standards, a good session of this game (that doesn't involve a lot of dying) should take a proper gamer about a good 20 hours or so to fully beat and enjoy! So, if you want to play the R.P.G. Video Game codifier, this is the version of the game that you should play! Enough said, true believers!