So much potential......
The gameplay is excellent. A couple of new features make the battles even more enjoyable than ever before. Having the ability to make combo attacks was a beautiful addition to the gameplay.
The graphics are top notch. The PS2 was really pushed to the limit with this title. Environments and characters look great.
The music is...different to say the least. If you're looking for Final Fantasy style music, it's not going to happen. They even changed the winning tune at the end of battle. The music isn't bad necessarily, but it's not as good as it was in previous titles.
But Yuna's voice actor must have taken some classes, because she's not as annoying to listen to in the sequel as she was in Final Fantasy X. And the other voice actors do a good job.
Even the story was impressive. At least, the basics behind it. It could have been a far more gripping and memorable story than it was. But the biggest flaw with this game is presentation. I almost don't know how to put it into words. But this game feels like Final Fantasy up until people start talking. Then all of a sudden you're propelled into a Charlies Angels soap opera. I have to wonder if the team who worked on this game even knew what Final Fantasy is supposed to be like. The atmosphere just was never there. It didn't feel like a Final Fantasy game, even though it was the sequel to one of the greatest Final Fantasy games ever.
The thing this game did the most for me is want to play the prequel again. More and more. If ever a game was designed to make people want the previous title, this was it. FFX-2 succeeded in making the events of FFX an epic for the people of Spira. But it didn't do a whole lot for itself.