Instead of your standard FF affair, My Life as King takes aspects from other games and makes a charming little title.
You do not do battle in this game, in fact the game will many time take notice of your want to do battle and remind you why you're not going to. In MLAK you play as a King (obvious) who is rebuilding his lost hometown. You come across a kingdom with no buildings and a giant crystal in the middle of it. This crystal allows you to rebuild things based off of memory. So you build a house then another house and soon enough you have people starting to live in your kingdom again. Sooner or later you will start to build bakeries to keep your people happy, parks, weapon shots, ect.
You'll eventually find out that you have limited magic (can't remember what it's called) to build buildings, so what you're going to need to do is hire some adventurers to go out every day and get you some. You'll eventually be able to post tasks that tell exactly what you want your adventurers to do and can choose which one does what. You're adventures will require a bit of money every day but going out will get you raw material and will help them level up.
Every day you will be woken up by your assistant Chime who will give you reports on your adventures, what tasks to give, and financial reports. This is where you will figure out what you'll need to do for the day, if you can build more, or if you can spend more.
Sure, things do get a little repetitive, but like I said, if your a fan of Harvest Moon games or others, repetitive shouldn't really matter to you. If you're not a fan of those types of games, then you may not like this too much. Over all, My Life as King is a charming, addicting little game that you can get yourself lost in.