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FIFA Street 3 Hands-On

Related Platforms:
  • PS3
  • Xbox 360

EA's over-the-top soccer series is coming back for another go and we have hands-on impressions of an early build.

The first FIFA Street wasn't very good; however the second game was much-improved and was a lot of fun. EA is looking to build on that momentum with FIFA Street for the Xbox 360 and PlayStation 3. The game isn't due out until some time in 2008, but we've already gotten our hands on it twice and it's shaping up nicely.

If FIFA Street looks a tad familiar it's because it uses a modified version of the NBA Street engine. However, the games don't look exactly the same. The players in FIFA have are more like caricatures of their real-life counterparts with exaggerated body types and facial features. Even from the far off gameplay camera it was easy to figure out who players were. The game we played pitted England against Brazil so it was easy to recognize Rooney, Lampard, Gerrard, and Terry on the England side and Kaka, Ronaldinho, Gilberto, and Robinho for Brazil. All star players are broken down into one of four categories: Tricksters have mad dribbling skills; finishers can perform especially athletic diving headers and bicycle kicks; playmakers are super accurate with their passes; enforcers have the ability to perform some brutal tackles.

Though this is the third game in the series the developer has decided to simplify the controls to make sure the game remains accessible to newcomers. Using the face buttons you can pass, shoot, and juggle the ball. The juggle button is pressure sensitive. This allows you to keep the ball low with light taps and bring it up to your head with harder presses. If you press the left trigger while juggling you can hold the ball where it lands--your thigh, on the inside of your foot, or even on your back between your shoulder blades. From this position you can shoot or pass the ball. You can even receive passes and immediately begin juggling them, moving down the field without the ball ever touching the ground.

Since this is an arcade-style game you'll be doing a lot of one-on-one moves. These too, are simple. You tap the right stick to perform small moves and hold it for a bigger move. Dribbling is context sensitive, so if you're near the wall you can dribble off of it and even run up it, backflip, and head the other way. You'll also be able to counter defensive moves--a nice bonus when you're playing someone who does nothing but slide tackle. If you're really feeling saucy you can deliver a ball right off your defender's groin, gather the ball and continue on your merry way. As the developer promised, the controls were easy to learn and we were nutmegging fools and scoring off bicycle kicks within a matter of minutes.

Not only are trick moves a great way of breaking down the defense and getting the ball down the field, they're also how you fill the game breaker meter. You'll earn points for every move, but you'll get more points the closer you are to your opponent's goal. Game breakers power up your entire team, making it near unstoppable for a brief period of time. You can extend this period of dominance by performing tricks while the game breaker is activated.

EA wasn't ready to talk about how many players would be in the game, nor how you would put your team together. They did indicate there would be an online component to the game, but declined to give details.

The game's brighter, more vibrant look extends to the many locales we were able to check out. The riverside field was actually on a bridge surrounded by a low wall and a wrought iron fence in what looked a lot like London. The samba pitch, which had a Brazilian feel to it, had clay instead of grass and was surrounded by a large concrete wall covered in graffiti. Another field was located in a parking lot right next to the beach. What stood out most about this level, other than the fact that it was right near the ocean, was the sand that would blow across the parking lot. If you've ever been to the beach on a windy day you know just what we're talking about. Two other locations we were able to check out were a nighttime level where the pitch was high atop a Tokyo skyscraper, and another was in a shipyard.

Each field will have unique features that affect gameplay, too. For example, the high walls of the samba field will allow you to perform passes off the walls behind the goals. This is not possible at riverside because the ball would go over the low fence. Even the game's music adds to the atmosphere, reacting to the action on the field in real time, so when you get a game breaker it speeds up. To be honest, we were so focused on trying to score that we didn't notice it too much. But maybe that's a good thing.

Try as we might we couldn't get EA to nail down the release date in more detail than "sometime in 2008." While it's disappointing not to know when exactly to expect the game, it's good to know the developer is being given the time to finish the game. It's coming along nicely, though, so hopefully we'll see FIFA Street sooner rather than later.

72 Comments

  • 11paulg11

    Posted Mar 24, 2008 10:58 am GMT

    dat game is useless , its 2 short , and it gets boring after 10 mins

  • rudestoftherude

    Posted Jan 23, 2008 12:41 am GMT

    The people that say soccer is slow paced are the same to watch American Football. I mean c'mon! Run for 20 yards and then stop for a minute.... (Though I am a fan of both sports)

  • snoisius

    Posted Jan 21, 2008 12:56 pm GMT

    I played the demo and now im really excited about this - if it has many modes, balanced gameplay and solid online matches, it will be superbe

  • wildnine00

    Posted Jan 18, 2008 4:10 pm GMT

    vassa86, I'm from Texas but I can't help but agree with you. I was on vacation during the last world cup, and I watched every single match they aired. Nothing else even comes close.

  • vass86

    Posted Dec 18, 2007 1:50 am GMT

    having a good online mode where every player can be controlled (like the be a pro mode from fifa 08 ) will be a big factor in whether i decide to buy this

  • vass86

    Posted Dec 18, 2007 1:18 am GMT

    "You sure need to do an arcade-style game to turn soccer into something spectacular and fast paced."

    i'm guessing your an american. go and watch the premiership, then try and tell me that football can't have a fast pace. And if you want something spectacular go and watch the world cup (which is the biggest sporting event in the world, bigger than your american football superbowl)

  • sktseany

    Posted Nov 27, 2007 1:36 pm GMT

    is there any reason the players are stick thin?

    looks an okay game tbh - i had 2, thought nothing much of it

    can't see myself getting it

  • guilhem_r

    Posted Nov 11, 2007 12:35 pm GMT

    You sure need to do an arcade-style game to turn soccer into something spectacular and fast paced.
    Maybe an MISL-licenced indoor soccer game could do the trick too, but this is probably not a valuable enough property to bother acquiring the rights. FIFA had indoor soccer circa 97/98 and it showed promise, but that mode was short lived unfortunately.

  • snowysponge

    Posted Nov 7, 2007 12:14 am GMT

    I think the graphics look cool. They are different from other fifa games, but definatly look like the players. They are like cartoons a little, but i don't think there is anything wrong with that.

  • rodrigo101992

    Posted Nov 5, 2007 1:46 pm GMT

    i dont like the graphics

  • NinjaMunkey01

    Posted Oct 30, 2007 1:15 am GMT

    fifa street is ok but the graphics on this are wrong!!!! it looks like a cartoon I dont like it!!!!

  • rodrigo101992

    Posted Oct 29, 2007 3:22 pm GMT

    I will like to have on fifa street, teams like there is on fifa 08

    Ex: Manchester United Chelsea Real Madrid Tigres

    and that on the team there are just the best 7 or something like that

  • PacmanChampion

    Posted Oct 28, 2007 4:04 pm GMT

    Well that's the FifaStreet series down the toilet.

  • stefan90

    Posted Oct 28, 2007 2:54 pm GMT

    I WANT BETTER CHOICE OF COUNTREYS!!!

  • wii_sean_wii

    Posted Oct 28, 2007 8:34 am GMT

    i agree wiv club-sandwich the graphics just look wrong hope they change it but i'll still get it if it stays the same bcoz the game rocks lol the biggest change i wud like is the career mode too be much longer as you cud complete the game really quikly in fifa street 1 & 2, but wiv the added online multiplayer it shud keep me playin for a while. o and dont you think Wayne Rooney looks like Popeye the sailor man ??

  • Some_One_Plays

    Posted Oct 27, 2007 1:12 pm GMT

    I love the art style it's like playing a teletoon cartoon show in a video game format, lol.

  • club-sandwich

    Posted Oct 27, 2007 11:26 am GMT

    man, I love FIFA Street, but this graphics look horrible, I don't like the art style at all, I hope they change it.

  • Cirus2

    Posted Oct 26, 2007 11:08 am GMT

    looks like a TF2 mod crouch made me laugh

  • Gta4lif3

    Posted Oct 26, 2007 8:34 am GMT

    nice

  • iboo01

    Posted Oct 26, 2007 5:07 am GMT

    wicked ima b buyin this wen it comes out

Game Info

  • Xbox 360 PS3 DS Release Info

    • Release Date: Feb 18, 2008
    • ESRB: E
      Titles rated E (Everyone) have content that may be suitable for ages 6 and older.

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