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[Warcraft II Insider's Guide]


Table 5. Attack Power Rankings Sorted by Piercing Damage

No upgrades; no unarmored units. Units with 0 piercing damage not listed even if they do have a basic damage.

rank unit
(Human)
unit
(Orcish)
piercing
damage
basic
damage
1. dwarven demolition
squad exploding
goblin demolition
squad exploding
400*
2. gryphon rider dragon 16 0
3. guard tower
cannon tower
guard tower
cannon tower
12
12
4
4
4. mage death knight 9 0
5. elven ranger
archer
troll berserker
axe thrower
6
6
3
3
6. paladin
knight
ogre-mage
ogre
4
4
8
8
7. footman
grunt
skeleton 3
3
6
6
8. dwarven demolition
squad attacking
goblin demolition
squad attacking
2 4
9. peasant peon 2 3
10. - demon** 1 9

* When exploding in execution of the "demolish" command, the dwarven and goblin demolition squads cause a damage of 400 [hit points?], regardless of the opponent's armor (no random component values are figured in). That damage is caused to the unit or building at the target location as well as all adjacent units. So to be precise, the value of 400 is neither the basic nor the piercing damage; it is already the effective bottom line damage. The demolition squads are clearly ahead of the pack in both attack power rankings.

** only available to players in custom scenarios, and to the computer-controlled Orcish army in levels Human13 and Human14


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