| Spider-Man
Games:
Spider-Man
Developer: Parker Brothers
Publisher: Parker Brothers
System: Atari 2600
Release Date: 1983
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That's one small step for Webhead.... |
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Like many world-famous
licenses, Spider-Man started out modestly on the Atari 2600. He
climbed up buildings by shooting webs, rescued hostages, and defused
bombs planted by the Green Goblin. If he freed hostages or reached
bombs before they exploded, he was rewarded with extra webbing.
But if Spidey accidentally shot his webbing onto thin air, he would
hurtle streetward and bounce off the ground with a sickening thud,
unless he could save himself. The Atari version of Spider-Man suffered
from the same problem that most of the games of that era did: It
was pointless after a time. Advanced levels just meant higher buildings,
more bombs, more green goblins flying around, and less webbing to
work with. But heck, when Superman was first conceived, he couldn't
even fly, so we can forgive Atari for its less-than-stellar creation
- definitely not an indication of some of the good games to come.
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I
think I left my lunch up here. |
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A
sign of things to come. |
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We're
bad to the bone. |
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Spider-Man:
Return of the Sinister Six
Developer: B.I.T.S.
Publisher: LJN
System: NES, Game Gear
Release Date: 1992
Return of the Sinister
Six for the Nintendo Entertainment System was a rather bad game
based on the Spider-Man license. This time around Spidey had to
defeat a band of supervillians bent on taking over the world: Mysterio,
the Hobgoblin, the Sandman, Electro, the Vulture, and, of course,
Dr. Octopus. The NES version was a crummy side-scroller with bad
graphics, repetitive sound, and a musical score that would restart
every time the game was paused. It's hard to imagine that the system
that ran this abomination was the same one responsible for classics
like The Legend of Zelda and Metroid. Despite the misleading title,
this was the only Sinister Six game released; one can only shudder
at what a prequel to this might have looked like. (OK, it was based
on a comic storyline.) The Game Gear version (released in 1993)
featured updated graphics, animations, and sound effects and is
superior in every possible respect.
Now show me 16-bit Spidey
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