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The Secondary Market for Video Games

n the interest of full disclosure, I have to admit that I've become a Secondary Market junkie and must fiercely recommend that non-hard- core gamers actively seek out and patronize Secondary Market game sources. Unless you're truly excited about a specific release, there's little reason to rush to a retail game store and shell out the full manufacturer's suggested retail price for a game you'll beat in a week or less of play - it's wiser to let someone else buy the game and get bored with it, at which point you can buy the slightly used game at a substantial savings. Stores in the Secondary Market are the middlemen for used games, buying games that people have used and selling them at a profit, the second profit that a store will make on each cartridge. (Experienced store owners cultivate customers who first buy new games at their stores and then return soon thereafter to trade the used game in for a smaller amount of cash or store credit.) Truly savvy buyers find ways to buy used games directly from their first owners without ever dealing with such stores, reducing the cost of purchase.

Unless you have some awful local vendors in your area, the worst place to buy or sell used video games is a mall-based retail store such as Electronics Boutique or Babbages, as their prices are continually fixed to make maximum profits when they purchase games from you (read: low buy-back prices) and sell games to you. Toys'R'Us is also pretty exploitative, though it only buys used games and does not sell them: Their buy-back prices are low and you're stuck with "Geoffrey Bucks," in-store currency that forces you to buy more stuff at Toys'R'Us. Mail-order used game buyers are perhaps the best option for the adventurous game seller, as it's easy enough to read ads in magazines and find the best prices. Video rental stores are often the best option for the used game buyer who can afford to wait, as less popular games get dumped off at low prices after months or years; Blockbuster's $30 Virtual Boys, $2 VB games and $4 32X games are now famous examples of video store bargains.

Three other options exist. One is the local game store, which by definition lacks nationwide backing and consequently is forced to either keep prices high or make large numbers of transactions in order to stay in business. Local game stores often go out of business because their monthly rent and utility costs outpace their sales. The second option is to use your local newspaper or the Internet, which lets you either find people from whom to purchase games or sell a small number of items from your home. Last (and my personal favorite) is the local flea market, which (depending on where you live) can have a number of used game buyers and sellers competing with one another, ranging from people with collections of over 1,000 cartridges to families looking to get rid of five used NES games.

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