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weapons

Weapons

The following details the nature of each weapon in your extensive arsenal. Knowing your weapons is just as important as knowing just whom or what you'll need to use them against.



Knife




Do not be fooled by the simple guise of the hunting knife; it proves extremely deadly in capable hands, and is the weapon of choice against The Campaigner's soldiers, Giant Beetles, Poachers, and others. It tends to kill said opponents with a single cut. The hunting knife has a huge horizontal range; even if an enemy is not within your field of vision, the knife may very well catch him. In turn, its forward range is superior to that of the enemy's short-range weapons. You should always be able to score the first hit.

Most importantly, killing a humanoid with the knife may yield a Mortal Wound symbol, which cures you of your injuries instantaneously.

Tek Bow




The Tek Bow is a slow weapon best used against large or slow-moving targets. Though standard arrows are weak and ineffective, Tek Arrows (which may only be carried in small quantities) pack a hearty wallop nearly equivalent to a grenade. The Tek Bow is not an easy weapon to use, as it must be drawn back and aimed carefully, but it promises to play a key role over the course of your journey.

Pistol




A lifesaver early in your quest, the pistol allows you to easily deal with The Campaigner's less capable forces. Unarmored targets fall prey to this quick-shooting sidearm, and ammunition for it tends to be available in sizable quantities.

Assault Rifle




Similar to the pistol, the assault rifle automatically fires three rounds at once, thus allowing you to inflict a lot of damage fast. You will rely on this weapon frequently throughout your journey; what it lacks in power it makes up for in versatility.

Shotgun




The shotgun is slow to reload, but most enemies you'll face with it will not be able to withstand more than one burst of buckshot. You can carry only a meager supply of shotgun shells and very few of the rarer, more powerful explosive munitions.



More Weapons


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This strategy guide is not endorsed, sponsored, or authorized by Acclaim.
TUROK DINOSAUR HUNTER © 1997 Acclaim Entertainment, Inc. All rights reserved.
TUROK: ® & © 1997, GBPC, a subsidiary of Golden Books Family Entertainment. All rights reserved.
All other characters herein and the distinct likenesses thereof are trademarks of Acclaim Comics Inc. All rights reserved. Acclaim is a division of Acclaim Entertainment, Inc. ® & © 1997 Acclaim Entertainment, Inc. All rights reserved.