Pupae - These small, larvae-like creatures attack in numbers. While they don't pose much of a threat on their own, don't let them wear you down with their superior numbers. Also, they like to attack in dark areas, so keep a Flashlight or Flare handy to prevent sneak attacks.
Health Points: 60
Queen - The undisputed leader of the Skaarj, the Queen can shoot projectiles from a distance and teleport out of harm's way.
Health Points: 1,000
Skaarj -The Skaarj are the most common enemy in the game and come in many shapes and classes ranging from Assassins to Lords. These enemies are extremely vicious, aggressive, and fast. They will often dodge your attacks, forcing you to expend your precious ammo before they move in for the kill. When they are defeated, search near the corpses, as you will sometimes find useful items such as a Razorjack.
Health Points: 150-350
Slith - Though you'll primarily encounter these aquatic beasts underwater, they can survive on land. If you have a choice, try to fight them out of their element, as their speed is severely depleted out of the water.
Health Points: 200
Stone Titan/Titan - One of the largest and most troublesome enemies in the game, the Titan attacks by throwing and kicking boulders from a distance. While you will find them easy to hit, you'll also learn that they can take quite a few hits without breaking a sweat. Therefore, don't be afraid to use up the best firepower you can muster here. There are few enemies you'll require it more against.
Health Points: 1,200 - Titan; 1,500 - Stone Titan
Tentacle - These slimy, green creatures hang from the ceiling and fire thorns. Often, they will be curled up to spring out for surprise attacks, so keep an eye open as you travel down enclosed hallways.
Health Points: - 100
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