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In Garriot's Own Words; Ultima VIII: Pagan

With Ultima VIII, I wanted to be even more severe with the sinister elements. That's where your character went off to the land of Pagan, which was the Guardian's home world. This world wasn't your standard, virtuous goody-goody-two-shoes setting, to the point where if you tried to uphold the goody-goody-two-shoes life in the game, you couldn't get anywhere. The challenge was that you had to stay true to your core personal beliefs without totally ransacking the place to achieve your ends and work with the system that was there. The storyline is basically one of those "sometimes you have to fight fire with fire" stories where, when you're faced with true evil, you've got to cheat in order to win.
Take me back to Ultima VIII: Pagan
Take me to Ultima IX: Ascension |