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Cavedog's Total Annihilation, winner of GameSpot's editor's and reader's choice award for Best Game of 1997, is one of the most significant computer games released in the latter half of this decade. Featuring innovative technology, a unique and creative design, and some of the most addictive gameplay ever seen in the real-time-strategy category, Total Annihilation took the gaming world by storm upon its release late last year.
But as it turns out, that was only the beginning of the story. For amidst the astounding sales success, widespread critical acclaim, and mass popularity, a breach was forming within Cavedog, one that would eventually lead to the departure of Chris Taylor, the brilliant young designer who conceived Total Annihilation and led the team that brought it life. The future of the series seemed suddenly in jeopardy - and countless questions about the game, Taylor, and Cavedog were left unanswered.
Until now. GameSpot is proud to present the definitive history of Total Annihilation. We begin with a complete, in-depth account of the game's conception, development, and release. Next, we bring you the rest of the story, giving you the inside scoop on the reasons behind Taylor's departure from Cavedog as well as a penetrating look at the future of the series, including never-before-revealed details about Total Annihilation: Kingdoms and Total Annihilation 2. Here's a look at what's inside.
Chapter One - The Designer
Chapter Two - The Development
Chapter Three - The Release
Chapter Four - The Split
Chapter Five - The Future
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