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By Lauren Fielder
09/29/99
Developer:
Core
Publisher:
Eidos
Target Release Date:
Q4 1999 |
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The original preview ran several weeks ago, and we've since received new information on the game, including the training level, AI, and weapons. We've rewritten the preview, adding what we've learned, and are now publishing a revised and much-updated article. |
The Tomb Raider series divides gamers into several categories: those who've played and enjoyed the whole family of games; those who've played none of the games; those who've played some of the games and either liked or disliked them; or, interestingly enough, those who've played and complained about each and every Lara Croft offering Eidos has sent their way. But one desire likely ties all of these together, and that's the expectation that the new Tomb Raider game will have to deliver something revolutionary to be worthy of gamers' attention.
Well something entirely different is not exactly the case, but that's not necessarily a bad thing. Eidos and Core are working on the fourth game in what's probably better known as the Lara Croft universe, Tomb Raider: The Last Revelation for the PC. The game is scheduled to be released by Thanksgiving, 1999, and is currently under steadfast development at Core's studios in the UK.
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GameSpot pulled Adrian Smith, the operations director of Core Design, aside for some true revelations about the game, primarily, what to expect from the gameplay. He explained that the game will be more heavily puzzle-based and will take place entirely in and around Egypt this time. The storyline will be more cohesive as a result, or perhaps as a factor, of single-location gameplay.
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Also, the storyline will be made apparent to you through FMV sequences (eleven of them, or 20 minutes' worth), cutscenes, and your interaction with the game's other characters. This will be done seamlessly, where your actions, for example, will lead to an integrated cutscene, which leads to an FMV sequence, and then ultimately more action will be required on your part to advance. We also know that you'll start off playing, or training, rather, as a young 16-year-old Lara, and you will learn much more about her past in this game. You will also interact with two important characters in the Tomb Raider world: Von Croy, who'll string you along throughout the gameplay, and Lara's friend of many years, Jean-Yves, the archaeologist and all-around adventure guy. Core told us that Lara's relationship with Jean-Yves will be interesting, to say the least, and that at some point, she will save his life.
Next: A young Lara Croft
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