Help! I'm just in the Prolog trying to escape from the dungeon. I can take care of one guard, but with the 2nd one I can't target him or deal any blows. What's wrong here ????
The Witcher 2 Walkthrough
Fight as Geralt the Witcher. Our Witcher 2 Walkthrough will help you through the adventure with a full walkthrough, skill tips, and combat strategies.
Sabrina the Witch
After talking to Dethmold, head out of the camp and travel to Sabrina's execution site. Along the way you'll chat with Zyvik. He will ask you to locate two of his lost soldiers. Thankfully they also headed to Sabrina's last stand.

Once at the execution site talk to the two soldiers and ask them to wait for you. Take the time to examine everything around the area, from the candles, to the footprints, and the bloody wheel itself. Once checking every inch of the execution, talk to the two soldiers and escort them back to camp. You will face drowners on the way back, so help defend your two clueless pals. If they survive, go see Zyvik for your reward.

You can speak further with the people in camp about the evidence you found. None of it is necessary, but it will reveal a bit more story. There are people in the canteen along with some of the venders that know what happened to Sabrina. Either way, head outside and towards the north eastern Pontar shores.
You'll encounter soldiers fighting various monsters on the way. If you wish, stop and help the Kaedweni warriors. However, you might also want to use them as a distraction to slip by the enemy. You'll know you're in the right location when harpies start to appear. Quickly run to the house in the distance, as it is protected by magic symbols.

Talk to the visionary inside and agree to become a member of the faithful. You can bribe him with orens, or under take a ritual and join the cult.
For the ritual, the visionary will hand you a potion. Follow the quest marker to reach Sabrina's grave site. While you're instructed to arrive after dusk, set your meditation time to midnight and wait until at least after 21 hours. When the time is right drink the potion and inspect the grave.
You'll awake the next morning from a crazed stupor. Report back to the visionary and mention the mushrooms and chicken you saw. He will make you a member of the cult from here on out. Talk to the visionary further and learn about the missing spear head.

Return back to the camp and speak with the relic ported inside the canteen. You'll discover that Iorveth has the spear head, but there isn't a safe means of getting to Vergen. See Dethmold and he will provide an amulet to get across the cursed land. The sorcerer will also provide some new armor.



