Why is this in the PC section? It has nothing related to PC gaming at all. ConsoleSpot running out of ideas for PC articles as usual?
@-Unreal- They don't make news they just report it. Consoles are just more popular right now, get over it.
Nintendo, Sony, Microsoft, and Sega patented these game systems and controllers, but stopped short of releasing them.

The NES made its way into arcades by way of the PlayChoice 10 multi-game system, and this patent (filed for in March of 1992) suggests plans had been under way for a coin-op follow-up based on the Super Nintendo hardware. This mock-up of the arcade unit's controller replaces the small rubber start and select buttons of the NES and original SNES pads with full-size face buttons, no doubt because such easily torn pieces would not stand up to the wear and tear of a typical arcade environment. The arcade controller also replaces its console counterpart's lengthy L and R shoulder buttons with smaller inputs. However, they may have actually been easier to press given that the top angle of the pad is steeper than that of the original SNES controller, so fingertips could naturally rest on the buttons. It's stunning to think we could have lived in a world where people could play through classics like Final Fantasy VI at a rate of a quarter for every two minutes of game time…
[CORRECTION]: The coin-op Super Nintendo actually did see release as the Nintendo Super System, and allowed players to sample a variety of the console's offerings, including Super Mario World, F-Zero, and Super Tennis.