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The Elder Scrolls V: Skyrim Dawnguard Walkthrough
Team Serana or team Aela? Our Skyrim - Dawnguard Walkthrough will provide video guides through both storylines, tips on new vampire and werewolf powers, and locations of brand new gear.
Awakening
00:05 - Dimhollow Crypt is our next destination, and a close fast travel point is the Shrine of Mehrunes Dagon. This place is guarded by Dremora, but can be handled with a few friends. Yes, I'm a terrible shot with the crossbow both on horseback and on foot. I'll be retiring this weapon very soon.
01:40 - The crypt entrance is guarded by Death Hounds and Vampires. They aren't that tough and can be looted for some random goodies.
02:35 - The gate is locked. Head up the stairs to the south west and yank the chain.
03:20 - It was pretty foolish to not use a torch here. The light of Close Wounds in my left hand has some illumination, but not enough to actually see anything. I whiffed far too much, but thankfully Eola was by my side to clean up.
04:20 - The Vampire Nightstalker can be a pain to fight. They hit fairly hard even at my level and have a good amount of health. Luckily the draugrs are third party hostiles and can keep the stronger vampires busy.
06:00 - The problem with being a summoner that has hired another summoner is it can get confusing fighting an enemy summoner. My hesitation mostly comes from thinking the enemy thrall is Eola's. Speaking of her, where the hell was Eola during this fight?
07:50 - Poking around the dungeon for some treasures. This potion seems to just be sitting around, making it unlikely to be random.
08:13 - I actually died to this caster the first time wearing poor armor and charging in like a fool; no need for this clip to include my charred death. I at least learned my lesson and fought defensively (ran like a fat baby and let Eola deal with it).
09:25 - These guys aren't hard on their own, but taking all of them is pretty daunting. The initial fleeing is mostly to break up the group and try and take them one by one.
10:44 - Take that Nightstalker! Time to be raised as an undead-vampire thrall..thing.
Part 2
00:13 - What is this? The Switch has made my dead thrall hostile. Is it a bug or a feature of the new vampires? Oh well, let's just kill her again and reset things.
01:20 - The objective of this puzzle is to push the braziers until they are inflamed.
02:38 - Achievement unlocked for saving Serana. Now to make our way out of here.
05:19 - A gargoyle attacks, but is no match for the large entourage I have with me.
06:27 - Cheese and rice, it really took me this long to take out a torch so I can see what's going on. I look forward to the anger from the internet.
07:10 - The exit is locked, but can be opened with the switch over here.
08:10 - This arena is occupied by skeletons and a dragon priest. This semi-boss doesn't have any cool mask to steal, though.
10:24 - Before leaving you can gain the power word Stamina to use the Drain Vitality shout. I unlock this ability but have yet to bother using it. It may help when I'm low on both health and magicka.




