Introduction
By Chris Jensen and Doug Radcliffe
Design by Ethan O'Brien


Team Fortress Classic is the first official mod for Half-Life to be released, and it comes from none other than Half-Life's designers, Valve Software. Originally created and released for Quake, Team Fortress is,as the name implies, a team-based game involving several game elements spread across six maps and involving up to nine character classes.

While deceptively simple on the surface, Team Fortress Classic is a deep, strategic game that rewards teamwork, communication, and planning. With different objectives for each map, tons of strategies for each class, Team Fortress Classic is a rewarding experience for those that take the time to master the subtleties... and that's what this guide is all about.

By the time you've consumed the information contained here, you'll be more than prepared to lead your team to a commanding victory, coordinating effective offensive units, and setting up an impenetrable defense. Further, we'll cover each map in detail and clearly explain the strategies for each as well as what makes the best compliment of classes, depending upon how many players are involved. Think the engineer is a weak character class with an uninspiring shotgun? Think again. Don't know how to play the spy effectively? By the time you've finished this guide, James Bond will look up to you as a hero. So sit back, take notes, and prepare to take your Team Fortress Classic abilities to the ultimate level!

Next: Team Fortress Classic Primer