Ive always wanted to try out a wrpg but being a jrpg fanboy is making it hard for me to commit to one of these games. With the exception of diablo and torchlight, i havnt really fell head over heels for wrpgs. Because of all the noise skyrim and amalur is making, i feel the urge to own one. Amalur's faster paced combat system is making me lean towards it. Ign is already saying its awesome, i wonder what gamespot says. Guess ill find out in a day or two. Any thoughts from wrpg players?
We sat down with Kingdoms of Amalur: Reckoning to bring you this new gameplay footage.
Kingdoms of Amalur: Reckoning is the upcoming fantasy role-playing game from EA and Big Huge Games. We wanted to check out the adventure for ourselves, so we sent our own intrepid rogue/mage (we call her Winona Ryder) to bravely fight her way across the land. Check out the gameplay below.
Unfortunately for arachnophobes, giant spiders are everywhere in Kingdoms of Amalur: Reckoning. But fear not, we found that a well-placed flaming dagger does the trick.
If you go down to the dungeons today, you're sure to find a big surprise. Kobolds, ettins, boggarts, and many other creatures reside in Amalur, so be on your guard.
In Reckoning mode, our hero can slow time to dispatch enemies faster and end with super awesome finishing moves.
With the combat system enabling a fast switch between ranged and close combat, foes such as this huge rock troll can be brought down with little effort.
Kingdoms of Amalur: Reckoning will launch on February 7 in the US, and February 10 in Europe. With Skyrim still fresh in recent memory, are you looking forward to delving into a new fantasy world? Let us know in the comments below.
I must say, I had my doubts at first, but it's not all that bad. Like "gfile" said, I do hope they release high detailed texture packs, or something of the like. The Witcher 2 still looks like the prettiest RPG to me. I loved the first Fable and hated the sequels, but Amalur feels like what the second two wanted to do. If Steam had better pre-order bonuses for the game I would have pre-ordered it sooner XD
Fable pfft that 10 hour piece of crap game..Wishes they had game-play like it..Graphically game looks amazing to me..The art style looks incredible..The ammount of mobs in the game is refreshing..Hopefully its a huge hit like i think it will be..
What I think of this game is just AWESOME. The more I see about it, the more I find myself interested in playing it
Order the SE, so it should be dropped off at my house sometime on Tuesday... I wonder if I could bribe the UPS man, so he'll make my house first on his route? Hmmm....
@packtop I didn't care for the demo because of gameplay, level design, graphics, and story. Bugs were one of the things that I did not experience. I really haven't seen too many people complaining that the game is buggy. I just think that this game is not my cup of tea. To me it comes off as a poorly written cartoon/anime with clunky combat.
Anyone complaining about the demo should read this http://www.eurogamer.net/articles/2012-01-25-kingdoms-of-amalur-reckoning-demo-bugs-wont-be-in-final-game-dev-vows
After trying out the demo, i figure that i dun like it too much, not like it is not a great game...fable+skyrim+god of war (which is what people always quote), i think this gameplay should be top class. Yet, its release date make this game looks dull....the game isnt dull at all, dun get me wrong, is just that, after wave and wave of rpg games from last year...such as dark soul, skyrim, DA2, fallout NV, WNC2 and so on....i guess gamer need sometimes to digest all the great rpg games that just released before having more. while Im still on skyrim and dark soul....sry i might need to get u later
Just a week to go until it comes out here in the UK, the more I see the more I want to play this game.
The Demo is pretty fun. Hate the graphic style but the game-play is entertaining. Hopefully the full version is less linear. Already pre-ordered on steam, I guess I'll find out soon enough.
I didn't think the demo was un-fun, but the game feels kinda like a throwback to earlier bioware titles with the unvoiced main character and the low-texture graphics. The combat is fun, but I don't really like all the bright lights and colors when you're using a sword or whatever. Also, the colors in general are kinda bright for my taste. I wish the makers all the luck in the world, but it may not be the game for me.
@razer077 I'm sure the lip-syncing problem is just a pre-release bug - it has definitely been ironed out by now. (Along with disappearing terrain and random crashes, I hope.) The cards, though, I think aren't meant for much more than specialization buffs - rewarding you for not getting too ADD with your points, perhaps. And, I must disagree about the world - it hits the perfect balance of open, and breathing - Skyrim is enormously expansive, is it not? You could hop up mountains all the live-long day in Skyrim, but at the end of that day, that world still feels dead and empty. Amalur, on the other hand, shows its life every turn you take - there is always something to talk to, or something to do - and this is just my experience from the demo, so it may change, but I have a feeling it won't. My thoughts? It doesn't do anything horribly new, admittedly - its just an RPG with the combat from an action game, right? You don't need to be incredibly outside-the-box-innovative to do something better than it has been done before. For people who prefer their RPG combat slow and methodical, you're in luck - the majority of RPG titles on the market are for you. If you're like me, though, and prefer a bit of fun mixed in with your immersion, this looks like it may be *the* title.
been looking forward to this game ever since E3 when most people didn't care for it hopes it does well on the sales because it's a great game.
Skyrim was an overrated hodgepodge of recycled content, from unimproved gameplay in Oblivion to mindless power-leveling in MMOs. See my review. Hopefully the creative minds behind this game will be able to bring us an engaging universe with gameplay that doesn't feel like work.
this isnt actually HUGE open world. its more open world than mass effect or DA but not in the true sense. i played the demo a lot too. the combat is really awesome, but not much else felt sppecial. the dialogs werent lip synced. hope they correct it in the final release. and i hope the cards are special too because they didnt seem to but more than buffs in the demo. also, the reckoning mode looks awesome, hope there are a lot of different moves. prediction: 8-8.5 :P but this will be a lot of fun. the combat is just super :D
I liked it sorta but it felt like we already played it. It is veeeery generic reminded me of the first fable with warcraft thrown in. it will be a good time killer but not much more then that. that is only coming from demo opinion maybe the main game will be more, looks doubtful but who knows either way will prob be jumping in just to hold me over for ME3.
Yes, the facial animations are a tad lacking (or nonexistent?), and yes, the graphics aren't super freaking amazing. Kingdoms of Amalur is clearly making up for it though, with it's huge open world, fluid combat, expansive customization, etc. I think I played the demo six times (kinda lost count after 3) and I haven't lost a bit of excitement from the day I'd been following this game. Tuesday can't come soon enough.
I've been following this one for a long time. From what it looks like, it should be something special.
Been on the fence about this one, and tbh, I'm getting slightly pushed everytime I see new photage....will purchase!
I doubt my local game store is going to have a midnight launch deal going on, but if they did, I'd be there. I've been waiting on this one a while.
Tuesday can't come soon enough. The game looks pretty darn good, as well the demo was fun to play. So many fate choices to choose from, I can see this game draining some of my soul already.
I wouldnt say its the best of all games.. but i think its definatley worth having a go at.. you dont get too many open world games like this especially for a third person player like myself.. i played the demo and its okay.. not gunna boost it until it releases though..
i guess EA is looking to tap into elderscrolls succe$s is EA planning on becoming a full 100% video game industry monopoly?
Looks fun to me. It's already getting pretty good reviews: http://www.neogaf.com/forum/showthread.php?t=460637
I don't know why they're marketing it as a challenger to The Elder Scrolls throne, this has NOTHING on The Elder Scrolls.
Definitely looking forward to this. Will be picking up my copy first thing in the morning on launch day. The more I see of this game, the more I fall in love. And though I hold some doubts, particularly regarding bugs, and how interesting the game remains 50-60 hours in to (apparent) 200+ hours of gameplay, I'm still expecting to enjoy this. Wonder how long before the review is up here...
I'll hold judgement till I see the review for it. However it would be nice to see a new RPG on the market.