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The Missions
This is the most important part of this manual. It assumes that you've already spent time studying The Basics and have the necessary know-how to have a chance at making it through them. Follow these mission guides closely, and you should have no trouble making it through. But remember, don't let any instructor become suspicious that you might have some extra help!
"Uninvited Guests"
Ship: USS Agincourt
Class: Constitution
In this scenario, you must protect the Epsilon system from a combined fleet of Romulan and Klingon vessels that has crossed the Neutral Zone and is advancing on Epsilon IV. Starfleet suspects that the Klingons are about to carry out a punitive strike against the colonists on that planet. Your mission is to protect the colonists until reinforcements arrive - without starting a full-scale war.
Before doing anything else, go to damage control and set maximum (or near maximum) damage teams to shields, hull, phasers, photons, and life support; you won't need warp drive during combat, and it doesn't take that long to repair should it take damage. Next, signal red alert and assign extra power to photons, phasers, and shields, then go back to green alert so you'll have enough power to initiate warp.
Protect the Auriga: As soon as you attempt to go into warp to go to the Epsilon system, you'll receive a distress call from the Medusan freighter Auriga - it's being attacked by a Klingon Bird of Prey. When you arrive, another Bird of Prey warps into the vicinity and uncloaks. Destroy one of them as quickly as possible; if you don't do this quickly, you'll receive the distress call from the Drake while the Auriga is still being attacked. After you've destroyed both Birds of Prey, start repairing your shields.
Depending on how long you take to destroy the Klingons, you'll either receive the distress call from the Drake or have the chance to resume your original mission in the Epsilon system.
Protect the Drake: This is pretty straightforward: Defeat the two Klingon warships in battle. But if you've taken too much damage in the previous battle victory can be quite difficult to achieve.
Warp to Epsilon: When you enter the Epsilon system you learn that the colonists have been attacked and that Governor Ryan has been taken prisoner aboard a Klingon D7 heavy cruiser. Engage the D7 and before you know it she'll drop her shields - and if you're close enough you can beam the Governor aboard the Agincourt before finishing off the Klingon ships.
Go to "Hide and Seek"
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