| |
|

By Loyd Case
Design
by Ethan O'Brien
It's been awhile since we checked out the graphics-card scene. A few months
ago, we reviewed more than a dozen new 3D accelerators. Since then, some
fresh players have arrived, and several cards that weren't quite ready then
are now on your local store shelves. So it's time to strap in, hold on,
and put another set of contenders to the test.
Two clear leaders have emerged
in the past couple of months. The RIVA TNT from cycle-time king nVidia
and the Banshee chip from 3Dfx grace many a gamer's system. A number of
card makers have jumped on the bandwagon, supporting either TNT or Banshee,
or both. But over that same period, a new horse has entered the race:
ATI's Rage 128. We'll put them all through their paces and see if we can
reach some conclusions as to which card is best for you.
One
other trend has emerged: The number of games that support only 3Dfx's
Glide API is diminishing. We've seen quite a few titles that had been
Glide-only games pick up support for either Direct3D or OpenGL - or both.
This is welcome news for gamers who resisted having more than one card
in their system, due to cost constraints or slot limitations. OpenGL is
getting more attention now as well. ATI will showcase its OpenGL driver
in its upcoming Rage Fury and Rage Magnum cards, which use the new Rage
128 chip. Still, most games that support OpenGL either are based on one
of the Quake engines or support more than one API (for example, Direct3D).
Now, without further ado, let's
dive into the card reviews.
Next
- Card Reviews
|