The Chimera continue to invade Earth! Our Resistance 3 Walkthrough Primer gets you started for on-line multiplayer with info about weapons, berserk abilities, and matches.
There are four default load outs to pick from, each with different strengths and weaknesses to balance each other out. The load outs can be upgraded by spending earned skill points on individual guns and abilities.
The very first load out you'll acquire at level 1. It is equipped with a M5A2 Carbine, Shrapnel Grenade, Ammo Beacon, Doppelganger, Bandolier, and Scavenger. It's fairly balanced load out which will allow you to get your feet wet. The Carbine's use of lobbing grenades and added melee power make for a great rookie weapon. However, switching to a different gear set later on is recommended.
The Infected load out is equipped with a Bullseye, Hedgehog, Spotter, Lightning Shield, Tracker, and Air-cooled Barrel. This load out is great in the early levels for hording tons of experience. The Spotter ability will grant an extra 90 xp to each tagged enemy that is killed by you or an ally. The Bulls eye's secondary fire is very useful, as after a single accurate shot you may forego proper aiming until your enemy is slain.
The Specter is the standard sniper class built for long range combat. It has a Deadeye, Smoke grenade, Spotter, Doppelganger, Bandolier, and Air-cooled Barrel. The combination of Spotter and the Deadeye's upgraded ability to outline targets makes the Specter a deadly combatant on both offense and defense. The added bonuses of smoke grenades and doppelganger will also aid in confusing and blinding pesky enemies.
The Warden is designed for close range encounters. It has a Rossmore, Shrapnel grenade, Ammo Beacon, Lightning Shield, Tracker, and Scavenger. The Rossmore is a powerful shotgun that can be upgraded to shoot incendiary rounds. This not only makes it one of the best close quarters weapons, but can allow you to kill enemies on the run or from beyond the grave. The Tracker ability also greatly assists with sneaking up on distracted enemies, such tracing the path of nearby snipers.
Custom is of course the main load out to play around with. By default it has nearly the same equipment as a Survivor, but replaces Doppelganger with Lightning Shield. Custom load outs can use skill points to unlock weapons and abilities not found in the other load outs. These include weapons such as the Cyrogun and Mutator, and even attributes that will handicap you for bonus XP.
I think my game is glitched cuz when I try to shoot the boss in the back ( the glowing shiny part) nothing happens. I mustve shot him a 100 times. I managed to shoot the eyes but can't shoot the back of it which is th second and last part of destroying the monster :S
@Yarvem Found a couple of typos on the Combat Attributes page: you have "verity" instead of "variety". Just FYI
One reason to go to IGN is because they make a (screen-shot/text)-walkthrough for almost all top-tier games, just sayin! I've been coming to GS and or IGN sense befor most of you guy's were even born. Too-funny indeed!
@Yarvem OK that makes sense. I almost always have an internet connection so it's alright but I kinda liked the convenience of having those PDFs in case I was travelling. Good luck updating all those old ones ;)
@Konuvis We are including more videos in guides now. Those typically can't be included in a PDF. Also, there is an emphasis to go back and update the guides when possible, so a PDF could easily go out of date.
The first version of the Primer is up. Be mindful it's a bit barren, but I'll be updating it within the next few days.