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GameSpot Video Games, PC, Wii, PlayStation 2, GameCube, PSP, DS, GBA, PS2, PS3, Xbox 360, PlayStation 3

Entrance
Episode I: the Doomed Dimension
Episode II: Realm of the Black Magic
Episode III: Neather World
Level 1
Termination Central

Level 2
The Vaults of Zin

Level 3
The Tomb of Terror

Level 4
Satan's Dark Delight

Level 5
Wind Tunnels

Level 6
Chambers of Torment

Secret Level
The Haunted Halls

Episode IV: the Elder World
Shub-Niggurath's Pit



Satan’s Dark Delight is as huge as the Tomb of Terror is tiny. Centered around a towering courtyard with numerous rooms scattered about, the level requires you to master the art of hopping around on platforms that move slowly through the air. It all gets a bit confusing, especially when you keep plummeting back into the watery depths below. Your persistence will be rewarded, however, by the fact that the entrance to this episode’s secret level awaits you at the end.

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Just past the ogre ambush, turn around and shoot this light to activate the steps to the platform above
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Dropping off the moving platform just before the crushing room will reveal this room full of goodies

If you’re having trouble finding your way out of the opening pool, swim around until you see an underwater door. As you approach, the door will open, granting you access to an elevator and the first bridge across the water. In the central room you’ll find a rocket launcher. As you cross the next bridge, look to your right. You’ll see a suit of yellow armor on the platform, and you can easily jump to it from the bridge.

Secret Area 1
Across the bridge, you’ll come to a room with a Q button in the corner. Pressing the button will trigger an ogre ambush. Destroying the ogres will re-open the doors in the room. Head up the ramp and turn around. You’ll see a yellow light under a platform, and some dark blocks in the wall to your left. Shoot the light to create a staircase leading up to some health, nails, and rockets.

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Shoot the lights on the wall in Secret Area 2 to access this Pentagram
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Find the yellow light in the penultimate room. Shoot it to reveal the Pentagram - which will be a great asset against the shambler waiting for you in the next room

Secret Area 2
As you ride the platforms above the water, you’ll see a small room with a Q button above it. Shooting this button will cause a large block to come crashing down in the room, smashing the ogre waiting there. The platform will begin moving to the side at this point, and you’ll have to jump from it to the small platform below. The walls on either side will descend to reveal a huge booty of items including a Quad Damage, a 100 health kit, and yellow armor.

Secret Area 3
In Secret Area 2, shoot each of the four lights. Another wall will descend, granting you access to a small alcove containing a Pentagram of Protection.

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After you defeat the shambler, walk back onto one of the ledges running under the stairs. Look down into the lava pit, where you'll see this passageway leading to a secret level

Secret Area 4
The second set of platforms will take you to an escalator. Ride the escalator up to the dark room, then look at the lights on the ceiling. One of them is yellow; shoot it to open a small room containing a Pentagram of Protection.

Secret Level
After defeating the shambler, walk down the steps and turn around. Walk onto one of the thin ledges and look down. You'll see a passage in the middle of the lava. Jump into the hole to enter the Haunted Halls.