Warcraft Adventures

  Intro
The Early Days
A Brief History
Meet Bill Roper
The Future
   

A summary of Warcraft Adventures' story

GameSpot: Can you give us a summary of what the story was going to be for Warcraft Adventure?

  sound file:
drekthar03.wav
  Here voice actor Tony Jay, as Drekthar, reveals Blackmoor's despicable plan. [1Mb] To hear more sound files, click here.
   

Bill Roper: Sure. Basically, after the Dark Portal was destroyed and the rift between the worlds was destroyed, you had a large group of orcs that were trapped on Azeroth. And over the course of the next few years, the humans, being merciful in their ways, instead of hunting down and eradicating these orcs, granted them land areas where they could live as long as they lived within the confines of societal expectations. Basically, they were put on these reservations or camps. And because they were made to live in a way that was very contrary to their basic nature, a lot of the spirit and fire that defines them as a culture was drained out of them. And so what you found yourself with was an orc society in Azeroth of forced passivity, not forced through violence but forced through situation.

 
  Although down on their luck, the orcs in Warcraft Adventures were supposed to experience a rebirth, thanks to the leadership of Thrall.
   

Our storyline followed an orc baby that was taken from a battle scene where his parents were slain and raised by a human lieutenant, Blackmoor, with the intention of raising him with human ideals but being able to use him to control the orcs. Definitely someone who does not fit into the general stereotype of noble humans. He was a self-serving, dark human character who wanted to raise this orc, Thrall, our central character in the game, and use him to control and command the orcs and then raise them as his own private army. Thrall, though he's raised in captivity by humans to serve their will, still has some fire within him that he can't deny, so he rebels against his human owners. He escapes the compound where he's being held, and then over the course of the game, what we do is follow his adventures. As he discovers more about himself and the orcs and what it means to be an orc, so does the player. As you go through the game, you meet some familiar faces from the games, some in retirement, some trying to lead an underground resistance, and you learn of what happened to the Frost Wolf Clan, which was the clan that [Thrall's] father Durotan was a part of. You learn that Durotan and Black Hand and Doom Hammer were three blood brothers, and that his clan [Frost Wolf] was sent into the Dwarf Highlands in the mountains. [They were] exiled there by a plotting Nerzhul, when he was pulling the strings in the background behind Doom Hammer and Black Hand, because he knew that Durotan was a threat.

So you find your heritage and then take up the banner of the Frost Wolves to regroup the orcs and lead them in a rebellion against Blackmoor and these humans that are, at least in your mind, enslaving your people. The payoff in the end is that you're able to storm the castle, lead your horde to victory, and reclaim that birthright of the orcs. That was our overarching storyline in a nutshell. And of course, there were tons of other weird characters you meet along the way and interact with.

The cast of characters