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Warcraft
Adventures
A
summary of Warcraft Adventures' story
GameSpot: Can you give us a summary of what the story was going
to be for Warcraft Adventure?
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sound file: drekthar03.wav |
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Here voice actor Tony Jay, as Drekthar, reveals Blackmoor's despicable
plan. [1Mb] To hear more sound files, click
here. |
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Bill Roper: Sure. Basically,
after the Dark Portal was destroyed and the rift between the worlds
was destroyed, you had a large group of orcs that were trapped on
Azeroth. And over the course of the next few years, the humans,
being merciful in their ways, instead of hunting down and eradicating
these orcs, granted them land areas where they could live as long
as they lived within the confines of societal expectations. Basically,
they were put on these reservations or camps. And because they were
made to live in a way that was very contrary to their basic nature,
a lot of the spirit and fire that defines them as a culture was
drained out of them. And so what you found yourself with was an
orc society in Azeroth of forced passivity, not forced through violence
but forced through situation.
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Although
down on their luck, the orcs in Warcraft Adventures were supposed
to experience a rebirth, thanks to the leadership of Thrall. |
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Our storyline followed
an orc baby that was taken from a battle scene where his parents
were slain and raised by a human lieutenant, Blackmoor, with the
intention of raising him with human ideals but being able to use
him to control the orcs. Definitely someone who does not fit into
the general stereotype of noble humans. He was a self-serving, dark
human character who wanted to raise this orc, Thrall, our central
character in the game, and use him to control and command the orcs
and then raise them as his own private army. Thrall, though he's
raised in captivity by humans to serve their will, still has some
fire within him that he can't deny, so he rebels against his human
owners. He escapes the compound where he's being held, and then
over the course of the game, what we do is follow his adventures.
As he discovers more about himself and the orcs and what it means
to be an orc, so does the player. As you go through the game, you
meet some familiar faces from the games, some in retirement, some
trying to lead an underground resistance, and you learn of what
happened to the Frost Wolf Clan, which was the clan that [Thrall's]
father Durotan was a part of. You learn that Durotan and Black Hand
and Doom Hammer were three blood brothers, and that his clan [Frost
Wolf] was sent into the Dwarf Highlands in the mountains. [They
were] exiled there by a plotting Nerzhul, when he was pulling the
strings in the background behind Doom Hammer and Black Hand, because
he knew that Durotan was a threat.
So you find your heritage
and then take up the banner of the Frost Wolves to regroup the orcs
and lead them in a rebellion against Blackmoor and these humans
that are, at least in your mind, enslaving your people. The payoff
in the end is that you're able to storm the castle, lead your horde
to victory, and reclaim that birthright of the orcs. That was our
overarching storyline in a nutshell. And of course, there were tons
of other weird characters you meet along the way and interact with.
The cast of
characters
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