I tried using the Yoshi guide on gamefaqs.com it was useful, but the Yoshis on the runway during the chase are hard to hit, as is the one at the end when you fight the boss. They are hard to see, let alone hit! I got all Yoshis yp to that point, and gave up, for me that kind of ruins the fun of the game.
Metal Gear Solid: Snake Eater 3D Walkthrough
ALERT! Our revamped walkthrough for Snake Eater will prove most useful on your mission to destroy the Shagohod, once and for all.
"In the aftermath of the Second World War, the world was torn in two between East
and West. It was the beginning of a new era - the Cold War."
"October 16, 1962. The President of the United States received word that the Soviet Union had
deployed nuclear missiles in Cuba. The world trembled in fear as the prospect of nuclear war
loomed ever closer. After days of tense negotiations, the Soviets finally agreed on the 28th to
withdraw their missiles from Cuban soil. With the resolution of this incident, later to be
known as the Cuban Missile Crisis, it seemed that humanity had survived yet another threat to
its existence.
However, there was a secret condition in the deal that put an end to the crisis. Nikolai
Stepanovich Sokolov, a Soviet scientist who had defected to the West, was to be sent back to
the Soviet Union. The U.S. government agreed to this stipulation, and returned Sokolov to his
native land. Little did they know that Sokolov was to be the designer of a nightmarish weapon.
Now, with Sokolov back in their hands, the Soviets are ready to resume its development. If this
weapon is completed, it will mark the beginning of a new age of fear.
August 1964. Realizing at last the urgency of the situation, the CIA forms a plan to recapture
Sokolov. They dispatch the covert FOX unit to Sokolov's research facility, located to the south
of the great Soviet fortress of Groznyj Grad. Led by former SAS member Major Zero, FOX is a
next-generation special-forces unit that operates both as a specialized combat group and as a
covert intelligence outfit. The FOX unit's modus operandi is to send a single agent, backed by
radio support from afar, into enemy territory to carry out solo sneaking missions. August 24.
Alone soldier swoops down from out of the blue. The man's code name is Naked Snake."
Dremuchij South
Your first task is to locate and retrieve your backpack, which got snagged on a tree after your rather rough landing. From your start position, either move to the northwest or northeast. When you move toward the northwest, you’ll encounter a log blocking the path. Crouch and crawl under the log to reach the northern section of this area. Go northeast and along the eastern side of the map and drop off of the ledge to end up in the same location on the northern side of the map. Climb the tree (marked with vines) and traverse the narrow branch to the right. Press the action button above your backpack to retrieve your supplies.
As you learn from the radio communiqué, your mission is to retrieve Dr. Sokolov; he’s being held in an abandoned factory to the north of your current position. Orders are to avoid heavy combat and maintain stealth.
Before exiting the area to the north, explore the northeastern side (just before the ledge to your backpack) to find life medicine and the southwestern corner for mk22 bullets. You should also begin to stock up on food items, such as snakes and mushrooms. Search the southwestern corner for mushrooms on the logs and a couple snakes slithering around on the other side. Exit the area through the north passage.
Dremuchij Swampland
Advance north into the swampy marsh. You’ll sink in the mud here so maneuver through quickly. Beware of the crocodiles inhabiting the swampland. Get too close and the croc will unleash its powerful swipe attacks. It is possible to knife a croc and, eventually, kill it. The crocodile meat replenishes a decent portion of stamina but it’s not worth the effort or damage potential at the moment.
Carefully search the area for several items. Just east of the swampy entrance, find the bug juice under some brush. Search just to the northeast for a grenade pick-up. Move very carefully, though; the crocodiles are extremely hidden in the brush and you may think you’re walking over a pick-up when you’re actually walking over a croc tail. Finally find mk22 bullets in the northeast and an mk22 suppressor in the northwest. Exit the swampland through the north passage.
Dremuchij North
Now you’ll actually have a couple guards to contend with. Take the opportunity to don the best camo for the area (woodland face paint). Move forward carefully. The first patrol is just up ahead at the fork in the path.
Before continuing to the north, find the fork that leads eastward. Take it and find a weapon case at the end--it’s the SVD sniper rifle. Kill any snakes nearby to add to your food collection.
Return to the intersection and scan the area for the patrolling guard. He patrols well into the intersection so don’t be surprised if he’s there. Hide behind the stump in the section’s center and sneak behind him for a close-quarters move or take him down with the suppressed mk22. Drag him back to the east. Search his body for ammo or supplies by picking him up and dropping him a few times.
Crawl and sneak toward the north to find another patrol in the northwest corner of the map. Avoid him completely by moving to the east or eliminate him with the mk22 or a close combat move. He essentially patrols in a circle so wait until he’s moved to the right side before approaching. Search inside the stump here for a grenade pick-up.
This northern area is basically a circular path. Your goal is to continue through the northern passage but there are a few useful items on the eastern side that are worth seeking out. Take the southern edge of the circle and locate a stun grenade near a log. Watch for the patrols here and use the suppressed mk22 to take them down or wait until they move toward the north so you can sneak along the southern edge. Grab some mk22 ammo and crawl through a hollowed log to find thermal goggles. When finished, proceed through the northern passage to enter the next area.
Dolinovodno
You begin the section on a ledge overlooking a guard standing post at the edge of a rope bridge. You can certainly use the mk22 to eliminate the guard or even possibly sneak up on him but one of the best ways to deal with the guard is to use the bee nest on a tree above him. As the guard patrols below, shoot the nest with your suppressed mk22. When it lands, the angry insects bombard the enemy. He runs across the bridge and causes the other approaching guards to become enveloped in the furious bees. Problem solved! The nest is the large object hanging from the tree furthest to the right but on the left branch.
Run across the bridge carefully (grabbing the ointment left by the nest on the way). Stay in the center or you might fall off the side. If so, pull yourself back up quickly. If you begin to run toward either side, return to the middle. Cross the bridge and look down to see an alcove below.
To reach the alcove, get back onto the bridge and drop off the left side near the bridge’s end. While hanging off, spot the branch below. Drop down from the bridge and press the action (X) button again when you reach the branch. Pull up and maneuver into the alcove to retrieve the XM16E1, pentazemin (keeps aim steady), and some mk22 ammunition. Exit the alcove to the left. Carefully traverse the narrow ledge to the top. Exit the area through the north.
Table of Contents
-
- Dremuchij South
- Rassvet
- Dolivodno
- Bolshaya Past South
- Boss: Ocelot
- Chornaya Preschera Cave Branch
- Boss: The Pain
- Chornaya Preschera Cave Entrance
- Graniny Gorki South
- Boss: The Fear
- Ponizovje Warehouse
- Boss: The End
- Krasnogorje Tunnel
- Boss: The Fury
- Grozny Grad
- Grozny Grad Weapons Lab
- Boss: The Sorrow
- Tikhogornyj
- Boss: Volgin
- Grozny Grad
- Boss: Shagohod
- Grozny Grad Railbridge North
- Boss: The Boss




