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By Greg Kasavin Page
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Developer:
Zipper Interactive
Publisher:
MicroProse
Release Date:
June 1999 |
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Of all the giant robot simulations
to be published this year, MechWarrior 3 has the most at stake. While
its closest competitors, Starsiege and Heavy Gear 2, need but supersede
their unpopular predecessors to succeed, MechWarrior 3 has a very tough
act to follow, since MechWarrior 2 remains the best giant robot simulation
to this day. Activision's 1995 simulation combined excellent graphics
and special effects with realistic gameplay that Activision itself couldn't
match in the pseudo sequel MechWarrior: Mercenaries. Shortly thereafter
Activision lost the BattleTech license to MicroProse, and years later,
the nearly complete MechWarrior 3 stands poised to fulfill its birthright
as sequel to one of the best simulations of the decade. With that history
in mind, it's difficult not to feel skeptical about whether MicroProse
and small developer Zipper Interactive can successfully follow up the
game that revitalized Activision almost single-handedly. But based on
the recent beta, it looks as if BattleTech fans may well get the sequel
they've been wishing for when the game is released in June.
The
MechWarrior games are based on FASA's anime-inspired BattleTech universe,
a future torn apart by civil war. At the forefront of the combat are the
MechWarriors, pilots who are neurologically grafted to gigantic humanoid
military machines. MechWarrior 2 was all about the infighting between
the warring Clans, idealistic groups of human renegades long since banished
from the Inner Sphere, the space surrounding Earth. And while MechWarrior
2 proved that the Clans were far from friendly with one another, their
real target remained the Inner Sphere, which the Clans believe is their
rightful home. Of course, the Inner Sphere inhabitants are none too willing
to let the barbarians through the gate. Unfortunately, those barbarians
tend to be equipped with far-more-powerful BattleMechs than the Inner
Sphere can muster. Then again, the Inner Sphere's defenses are powerful,
and the war remains at a stalemate, with occasional victories for either
side. In MechWarrior 3, you assume the role of an Inner Sphere pilot looking
to bloody the nose of the powerful Clan Smoke Jaguar at its military planet
Tranquil. The Smoke Jaguars are just one of many enemies facing the Inner
Sphere, but they are among the deadliest.
Clan Smoke Jaguar is a familiar
threat to gamers who've experienced FASA Interactive's challenging real-time
strategy game MechCommander and will certainly prove a worthy foe again
in MechWarrior 3. Their powerful OmniMechs are no match for the piddling
Inner Sphere technology, but because you're part of an elite MechWarrior
unit, you're equipped to pilot any Clan mechs should you manage to capture
them. Eighteen different mechs are simulated in the game, each of which
you can customize with weapons and other accessories between missions.
The single-player game spans over 20 missions across four different operations,
and MechWarrior 3 also includes an instant-action feature, as well as
a full array of multiplayer modes playable over the Microsoft Gaming Zone.
Next: The look of MechWarrior 3
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