Mass Effect 3 Walkthrough
This is my favorite guide on the Citadel. Our Mass Effect 3 Walkthrough covers the entire spectrum of the single player story, multiplayer tips, and how to build a powerful army.
Turian Survivors

This is a two part mission where you will first help rescues a squad of Tuians followed by assisting them with their mission on Tuchanka. You must complete either this quest for Victus or the Rachni mission for Wrex/Wreav to advance with the plot. You can do both if you want more War Assets as well.

Upon entering the battlegrounds the Reaper forces will be too busy with the Turians to notice you. This will give you a chance to surprise kill the few Husks and Cannibals right at the entrance. However, things will start to get hectic when the Harvester arrive and you can protect the Turian drop pod from being destroyed. Climb up the ladder on the left and quickly grab the Sniper Rifle Spare Ammo among the rubble. Take out the remaining enemies with long range weapons to keep the pod safe. While the pod isn't mission critical, saving it will grant a nice bit of XP.

Head down the ledge and grab the Credits, Phaeston, and SMG Ultralight Materials inside the ally nooks. Ahead will be another optional pod you can protect for good XP. It's being attacked by a Marauder and two Cannibals which shouldn't prove too much of a problem. However, after destroying those Reapers a Harvester and three Husks will arrive. Stick to armor penetrating and high damage single shot weapons to deal with them quickly. One you're done here, drop down the broken halls to the right, listen to the flight recording, and grab the Shotgun Smart Choke.

Kill the few Husks ahead and go for the Harvester before it retreats. If it manages to escape it will deploy more Cannibals as you advance and may use its powerful cannon from long range. For the most part rapid fire weapons are best for the Cannibals and Marauders while you should switch to armor penetration to defeat the Harvester. Keep moving forward and right to gain some extra medi gel, Sniper Rifle Extended Barrel. The next area will be a big battle. The most notable enemy will be a Brute in the distance. If can kill it quick with sniper rifles it won't have a chance to inflict any damage. The biggest danger is the sheer amount of Cannibals that will toss around grenades, forcing you to seek new cover and heal up. Several waves of enemies will arrive and toward the end a Harvester will enter on the far right of the battlefield. The best option is to grab the Reaper Blackstar sitting near it and kill the Harvester with a single destructive shot.
Speak with Lieutenant Victus to learn of Cerberus' goals and gain Reputation. It's now time to head back to the Normandy and plan to stop Cerberus.
Locate Bomb
You'll drop down in the shuttle right in a heated fight with Cerberus Assault Troops and Centurions. They are further protected by shield barriers. However, you can target the shield generators to deal a good amount of area damage. Since most of the enemies are unprotected you can easily clear them out. Jut be sure to get away from grenades they frequently toss behind your cover.

Head up the ramp towards the building and snag the Shotgun Blade Attachment. The next area now has Engineer that deploy turrets, but the same strategy of targeting the generators to deal area damage works wonders. Before advancing grab the Rosenkov Materials Gauntlets in the right side corner and snag the credits up the ramp to the next area. Kill the few Troops on the second floor and grab the medi gel and Pistol Scope among the supply crates.

In the next area Cerberus will drop enemies via shuttle, however their descent is so slow that you can ill most of them before they land. Once again blowing up the generators will help clear them out. This time reactivate the generators to guard yourself from the next wave of forces to the left. Destroy the enemies with Techs and Biotic powers, grab the spare credits and advance up the next ramp.

Pickup the Sniper Rifle concentrate Module up the next ladder and Pistol Melee Stunner behind the large box around the right turn. Destroy the turret below and grab the medi gel and Cerberus Automated Turret Schematics. Down the next hall you'll meet with Lieutenant Victus. You'll need to protect him from several Cerberus Shuttles.

The enemies don't pose much threat to you, but they will rush Victus, making it hard to prevent mission failure. Get close to the drop shuttles and kill as many enemies before they land on the ground. Any sort of distraction and area effect ability such as singularity, Drones, and Decoy will help wonder in this battle. You can even glitch the enemies by freezing/disabling the first Troop leaving the shuttle, forcing the other Cerberus soldiers to wait until their teammate dies. First always search for enemies attacking Victus, and then focus on cleaning up the rest.
After three shuttles Cerberus will deploy an Atlas shortly followed by a fourth shuttle. While the Atlas has huge fire power it's defense is too high to take on right now. Kill the soldiers coming out of the shuttle before gunning the mech or they will surely kill Victus if unattended. It's even more helpful if you send a squad member to keep the Atlas busy and the other to help you kill the smaller grunts. Once its just down to just the Atlas unload everything you've got to finish the mission. You'll gain the Turian Blackwatch worth 75 War Assets for your trouble.




