Mass Effect 3 Walkthrough
This is my favorite guide on the Citadel. Our Mass Effect 3 Walkthrough covers the entire spectrum of the single player story, multiplayer tips, and how to build a powerful army.
Grissom Academy: Emergency Evacuation
Traynor will mention the Academy some time after clearing Palaven. Head to the Perta Nebula Cluster and find what's going on. Parts of this mission will change depending if Jack survived Mass Effect 2's Suicide Mission.

Kill the first few Cerberus Troops in your way and you'll come to a locked door. Backtrack and instead head to the right to find Kahlee Sanders. Head through the previous locked door and surprise kill the two soldiers down the halls. Check the bench on the far right for extra Credits and talk to the Biotic Riley for some Reputation. Hope the left wall, read the Tactical Analysis Review for XP, and grab the SMG Heat Sink.

Head into the next room and kill the Cerberus troops by destroying the Shield Generators for extra damage. Head into the left room and take the M-22 Eviscerator off the bench before doubling back the way you came. Quickly run down the hall and turn right to save Riley's sister Seanne. Pickup the M-96 Mattock sitting on the bench before heading through the next open door.

After chatting with Jack/Prangley you'll need to destroy an Atlas along with two waves of Centurions and Assault Troopers. Clear out the weaker enemies first other wise they will get the jump on the Grissom students and destroy the barrier. For the Atlas stick to any form of Tech to stun or distract it, namely Drones or Sabotage. After the fight check the benches around the perimeter to gain some medi gel, datapad worth XP and disable the camera controls. Head up to the room the students are inside and check the desk for Credits, an Assault Rifle Precision Scope and the Door Override.


The other half of the room will be even more frantic. You'll be assaulted by not only Guardians but three different Engineers with turrets. Use any Techs you can muster, mainly ones that can quickly destroy or disable the rapid fire turrets. If you get too overwhelmed run back to the previous room and take cover behind the incline separating the two sections. This will allow you to pop out and kill a few targets was remaining moderately safe.

Head into the next hallway and talk to Octavia to gain some Paragon or Renegade points. Down the hall will be a terminal containing Biotic Amp Interfaces. Kill the Engineer through the next room and steal the Atlas for your own private use. You can use the cannon while moving, but will have to stop to melee or fire a missile. The cannon is strong enough to kill enemies in one or two hits, making it your best option. Destroy the foes in the center, followed by waves on each side of the room. You'll then fight a fourth wave on the second floor above. They can easily be kill by using missiles on the generators. After a fifth wave of soldiers an enemy Atlas will appear. This time around stick to launching a constant stream of missiles to detonate the rival mech hastily.

Before heading out to the shuttle grab the SMG Magazine Upgrade sitting on a bench in the room's entrance. You'll be rewarded with the Biotic Company and Kahlee Sanders War Assets for a combined total of 95. You can also boost your War Assets slightly by heading to your Spectre terminal and authorizing Citadel Entry for Grissom instructors and students.




