This walkthrough is freakin awful. It's more like a synopsis of the story. Doesn't help me solve cases at all.
L.A. Noire Walkthrough
Crime doesn't pay. Our L.A. Noire Walkthrough will show you how to solve crimes, catch liars, and provide tips for cleaning up the streets.
The Black Caesar
Roy Earle is your new partner while you're a member of the Vice Narcotics desk. For your first case you'll be examining the bodies of two dead dope fiends. On the body of Tyree you'll find a strange radio station note with "275 FM". In Lamont's wallet is a ticket for some kind of payout. Other evidence of interest include the strange doodle on the table and the weighted Black Caesar popcorn cup resting on the kitchen counter. Underneath this cup a taped box of morphine.

Your next stop is the Black Caesar food stand. The cook, Fleetwood Morgan, will make a run for it. Chase after him and beat him down with a standard block-counter hit combo to bring him to justice. Search the food stand to find a box filled with more drugs and a horn case with more pay outs for an "Ottie's", along with a ticket issued by Jermaine Jones.
Doubt Fleetwood and he will name Jones as the drug distributor. Head to the nearest phone and get Jones' address from R and I.

Inside Jones' place plug in the radio station number from before: 275 FM. This will open up Jones' stash filled with money, drugs, and more tickets to a pay out; the radio itself also has a sticker for Ramez Removals. Jones will send his goons after you, so beat them down just like every other fight. Now question Jones about the morphine and Ottie. You don't have much evidence for now, so stick to doubting. You'll gain more info about Ottie, who you will need to visit next.

Travel to Ottie's and search around the area. The main piece of interest is the slot machine in the back. Check the strange doodle again and notice that the sketch is of a cheery, bell, and the word "WIN". Keep using the slot machine and using its hold buttons until gaining this combo. It will open Ottie's stash of drugs and money, linking him to the previous events.

Ottie will make a break for it, so you'll need to pursue him on foot. After tackling him down, you'll return to he's base for questioning. Be warned that Roy will not let you leave, and if you are lacking any evidence you'll be unable to solve this case correctly. Luckily, the testimony and evidence from both Jones and Morgan regarding Ottie's schemes will be enough to get information from him.

All of these will point towards Ramez Removals who has been sending drug filled furnishings to the various suspects. Head to the Removals and you will be required to gun down a fleeing truck. With the next set of suspects stopped, enter the warehouse and walk through the winding maze of crates and boxes.

On the other side will be a long ladder. Climb up to the top and use the crane controls. You can now move several boxes that had been blocking off your earlier route. Position the crane to the left hand side of the room and move the boxes blocking the freezer. Once Roy gives the word, head down and discover the drugs stored in ice.

As you exit the building, Ramez will break free, nab a shotgun, and start a killing spree. Enter back into the warehouse and move very carefully through cover. Ramez will attempt to plug you, but he can be killed with a few easy shots. Your new lead is Polar Bear Ice, so head there next.

At last you'll corner Lenny Finkelstein and his goons. Shoot down the first two gangsters and proceed into the next room. Hide under the bar here and take out the next enemy that is armed with a shotgun. Take this new weapon and use it on the next enemy around the right corner. Now enter the room on the right and kill the next shotgun wielding enemy.
Finally you'll be in the ice room. Take down the two enemies on the ground before moving to the top to face Lenny himself. He will shoot non-stop while you are out of cover, so your only option is to fire back and kill him before you're out of health. Once he's dead, move to the back area to discover the remaining stash of drugs, ending the case.




