Think they have brought new life and Activision need to realize that going away rethinking something for a few years then bringing us a new game is what works. Not re-hash after re-hash of the same game year in year out. 343 have done a pretty good job. Im sure the next COD will please millions but would please far more if it came out in 3/4 years time not 12 months time
How 343 Injected New Life into an Old Story
Chris Watters analyzes the storytelling techniques that distinguish the Halo 4 campaign from its predecessors.
Halo 4 starts out with a bang. Not the combat bang of hostile aliens boarding your ship in Halo: Combat Evolved, and not the literal bang of Master Chief crashing to Earth in Halo 3. Halo 4's bang is a cutscene that features the quiet interrogation of a scientist, and yet it is the most intriguing, the most stirring, and the most exciting start to any Halo game yet. It reveals, informs, and foreshadows, but its most powerful message is this: Halo is in new hands, and in three minutes, they've raised the storytelling bar for the entire franchise.
Note: This article contains story spoilers for the Halo 4 campaign.
Setting the Stage
The Halo series is no stranger to dramatic openers. Halo: Combat Evolved begins with the calm before the storm, giving you a few foreboding moments on the command deck that soon give way to a fight for survival. Halo 2's dramatic juxtaposition of the honoring of Master Chief and the shaming of a defeated Covenant general broadened the scope of the story and foreshadowed an unlikely partnership. Halo 3's crash-to-earth scene was perfunctory, with only a cryptic quote from Cortana touching on the narrative tension of her separation from the Chief, and Halo Wars, though technically impressive, was a purely expositional introduction to an unfamiliar struggle and a new cast of characters. New characters also featured heavily in Halo 3: ODST and Halo: Reach, establishing the camaraderie that carried throughout those campaigns. While universally functional and often exciting, these cutscenes were almost entirely focused on placing you in the Halo timeline and sending you on your way.
Those Halo games were all developed by series creator Bungie (with the exception of Halo Wars), but Halo 4 is the work of 343 Industries. The new stewards of the Halo universe don't waste any time setting a new standard, and Halo 4's opening cutscene differs from its predecessors in a few key respects. It's a prologue and, as such, is separated from the rest of the game both structurally and narratively. It doesn't segue into the first mission. It doesn't star the main protagonists or antagonists. It's not even clear when or where it takes place. Yet despite this disconnection, the video does a stellar job of giving you crucial information, creating dramatic tension, and foreshadowing events to come.
First, it reintroduces the Spartans. A few exquisitely rendered clips and some lines from Dr. Halsey (the scientist being interrogated) are enough to demonstrate their remarkable combat prowess. Clearly, these soldiers (and by extension you, the player) are heroes. And yet, by the time you know that, you also know that they were taken as children, kept in isolation, subjected to invasive medical procedures, and to some degree, brainwashed. The interrogator criticizes the Spartan program in a sneering and accusatory tone, but you can see that he has a point. This creates tension, and now the conflict between the shadowed interrogator and the brightly lit doctor doesn't seem so black and white. For a series that has long hung its narrative hat on clear-cut conflicts, these shades of gray are new and intriguing.
Halo is in new hands, and in three minutes, they've raised the storytelling bar for the entire franchise.
Then the interrogator pushes further and targets Master Chief himself. Halsey's defensive stance shifts from professional to personal as she refers to Master Chief by his given name ("What does John have to do with this?"). This change makes her seem more human and, in turn, humanizes Master Chief, who is an otherwise stoic, borderline-robotic protagonist. Furthermore, her indignation mirrors our own, whether we've personally rescued the galaxy before in a Halo game or just learned a minute ago that Spartans saved humanity. How can you criticize the person responsible for preventing your extinction? The interrogation sparks an emotional reaction that deepens your involvement in the story and also reveals something important: humanity has moved on.
Critical reflection on wartime actions usually comes after said war is settled. When the Spartans were staving off the Covenant, no one worried about why or how they came to be, as Halsey points out. But the passage of time grants a broader perspective, and digging into the history of the Spartans reveals some uncomfortable truths. Foreshadowing is another key part of this cutscene, and the tension surrounding the Spartan program, as well as Halsey's assertion that Spartans are "humanity's next step," both come back around in dramatic scenes later on. Even her final words in the prologue, "Do not underestimate [the Spartans], but most of all, do not underestimate him," are echoed by Cortana in the climactic confrontation at the end of the game. These kinds of connections create a thematic cohesiveness that pays dividends by making key scenes more powerful and dramatically resonant. The prologue has no direct connection to the campaign that follows, but it primes you to be more invested in the story, the characters, and the world.
Looking the Part
The prologue makes one other thing immediately apparent: Halo 4 is a fantastic-looking game. The extraordinary detail and subtle animations that bring Halsey to life make her a more vivid character than she was in Reach and make the Spartans featured in those clips seem powerful, deadly, and larger than life. The character models in the campaign proper aren't quite as crisp, but they are still remarkably expressive and able to enrich any interaction. Chief's first encounter with fellow Spartan Sarah Palmer, for example, has only one line of dialogue ("I thought you'd be taller"). But in those few moments, we see her ogling a quasi-mythical hero, recognizing him as one of her own, giving him a sly smile of pride and recognition, and then throwing him some sass. The fleeting exchange establishes Palmer's character and gives another perspective on how Master Chief is viewed among humanity, resonating with the prologue and leaving a lasting impression.
This degree of subtlety makes every cutscene richer by communicating more information about the characters involved and making them more relatable. Aboard the Infinity, conflict simmers between a domineering captain and a reluctant first officer without either ever raising his voice to the other. When Chief is forced to take drastic action in a scientific research facility, the lead scientist is fully compliant, yet her despair at the prospect of losing her life's work is written all over her face. Halo 4's technical prowess heightens the more dramatic moments as well, but for all the perilous situations that arise throughout the campaign, the most heart-wrenching moments are between Master Chief and Cortana.
This drama is, in part, intensified by Cortana's new look. Her appearance has evolved over the years, steadily growing more naturalistic and less ephemeral. In Halo 4, she looks more solid than she ever has, and more feminine as well. Her more-pronounced curves are certainly eye-catching, but they serve a purpose; Cortana is more physically active than she has been in the past, and her various poses and postures communicate a lot about her state of mind. Her expressive facial features are even more noteworthy. Big eyes, full lips, and a soft, rounded chin amplify her expressions and emotions, creating the sense that the vulnerability she has shown in the past (most notably in Halo 3) is much closer to the surface this time around.
Breaking up the Band
Chief and Cortana's relationship has never been a traditional boy-meets-robot story.
This is fitting, because Cortana is in trouble. AI constructs have an expiration date in the Halo universe, it seems. As the years draw on, a condition called rampancy encroaches on Cortana's processes. Her thoughts multiply, stressing her system and making it harder for her to maintain internal order. In short, she's dying. Her smart, snarky facade begins to crack, and we probe into her personality like we never have before. In a memorable scene, she laments that though she can know an artificial sun isn't real for hundreds of reasons, she'll never be able to feel that it isn't real. This echoes the cliched yearning for humanity that many artificial intelligences have expressed in other works of fiction, but because Cortana is staring down the barrel of mortality, her sadness has a sharper edge.
Of course, Chief and Cortana's relationship has never been a traditional boy-meets-robot story. After all, whose face have you seen? Whose knowing smiles, whose wide-eyed terror, whose fierce urgency have you seen expressed in the most human way? Cortana has always offered a lively counterpoint to Chief's stoic determination, and the fact that the AI acts more human than the human soldier is a clever duality that has existed in Halo since the beginning. But in Halo 4, her looming rampancy causes Cortana to stray deeper into the realm of human emotion. From the first moment you see her, she is filled with trepidation, knowing that she will have to tell Chief about her degenerative condition. When she finally tells him and he immediately comes up with a plan, she replies shakily, echoing a famous line from the past, "Don't make a girl a promise you can't keep." Her voice is unsure, but it's not the Chief that she's doubting.
Throughout their many trials and tribulations, each has doubted the other's crazy plan at some point, but they have rarely doubted themselves. Now Cortana is unsure of herself; she sees the specter of death looming, but even with the Chief at her side, she doesn't see a way out. Worse, as their struggle wears on, we see the Chief himself begin to falter in his resolve. Cortana's self-doubt is getting to him, and his discomfort is palpable. This is a deeply unsettling shift in the dynamic between these two protagonists, and Halo 4 illustrates how fundamentally disruptive it is in a number of ways.



