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Chapter 4 - Silent Assassin Tips

Completing Hitman: Contracts levels with a Silent Assassin rating requires patience, strategy, and, usually, the lack of firearms. To score the coveted rating, you have to move undetected through the level. Your cover must remain intact. Plus, you’ll have to reserve killing blows for targets only. If a civilian must be disabled, use the syringe or other non-lethal method. Be ready to become adept with disguise changes and locating alternate killing methods like poisons, bombs, pillows, and switches.

This section provides walk-through tips on completing all twelve Hitman: Contracts missions with in Silent Assassin rating. Each level completed offers a new weapon reward that becomes available in training mode and in level replays.

The following table reveals the weapons unlocked by achieving "Silent Assassin" ratings.

LEVELWEAPON
Asylum AftermathCZ2000 Dual
The Meat King’s PartyMicro Uzi
The Bjarkhov BombSilverballers Silenced
Beldingford ManorMagnum 500 Dual
Rendezvous in RotterdamSawn Off Shotguns Dual
Deadly CargoM4 Carbine Assault Rifle .S
Traditions of the TradeSG220 .S Dual
Slaying a DragonMP5 Sub-Machine Gun .S
The Wang Fou IncidentAK74 Assault Rifle Silenced
The Seafood MassacreGK17 Dual
Lee Hong AssassinationMicro Uzis Silenced
Hunter and HuntedPGM Sniper Rifle Silenced

Asylum Aftermath

  • Grab the car key in the first room and run all the way to the elevator. Don’t worry about being detected. You’re safe all the way to the elevator.
  • Get off on the second floor and put on the SWAT uniform.

  • Calmly descend the second floor stairs or use the elevator to reach the first floor. Follow the map (and green marked doors) to the first floor exit.
  • Exit the sanitarium and proceed to the immediate right.
  • Use the car to escape undetected.
  • You can also put on a patient’s clothes (right outside the elevator) and use them to make your escape. Consult the map to observe the movement of enemy SWAT. Use the second floor stairs and bypass the SWAT at the bottom. Enter the door on the left (across from the exit) and use the spiral stairs to reach the roof. Climb down the ladder on the roof to the car. When the guard isn’t looking, drop down and use the car to escape.

The Meat King’s Party

  • At the level’s start, change clothes with the butcher at your feet.
  • Drop your firearms and exit the truck. Use the red button to close the truck’s rear doors.
  • Calmly walk to the party entrance and get frisked by the door guard. Make sure you have no firearms to enter the party safely.
  • Explore the upper floor and find the client’s slain daughter. Pick up the murder proof. Don’t get detected by the Meat King’s psycho brother.
  • Enter the locker room and switch to the waiter’s clothes.
  • Avoid the real waiter. There’s only one waiter at the party. If the patrons or guards see two, it raises suspicions.
  • Grab the opium pipe from the bar inside the party area.
  • Find the lawyer in the room on the bottom right corner of the map. If he’s awake, place the opium pipe on the desk and wait for the lawyer to fall asleep. If he’s already asleep, pick up the silenced pistol on the ground and terminate him.
  • Return to the locker room and switch to the butcher’s clothes.
  • Enter the kitchen and grab the chicken plate.
  • Return to the locker room and place a weapon inside the chicken plate. Drop all other weapons.
  • Return to the party area and go to the right side to find the stairs to the upper floor.
  • Get frisked by the Meat King’s guard. Enter the Meat King’s chamber.
  • Use the button on the left wall to pull the curtains. Wait for the girls to leave.
  • Retrieve the weapon from the chicken plate and kill the Meat King.
  • Exit the compound through the locker room.

Hitman: Contracts

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