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1993

Unlimited Adventures
Published: 1993
Publisher: SSI

Unlimited Adventures, published in 1993, was not a role-playing game at all, but rather, a role-playing game construction set packed full of monsters, treasure, and maps held over from the days of the gold box games.

No technical marvel even for its time, Unlimited Adventures traded superficial beauty for substance. Players had access to 127 different monsters (all of which could be edited; and players could draw and add their own as well) to populate multipart quests that could contain up to four different wilderness areas and 36 dungeon areas, each with as little or as much treasure as desired. Each square could be tagged with up to 100 different events (text flag, combat, discovery of treasure, etc.), which could be included or excluded at the player's own discretion.

Though Unlimited Adventures suffered a handful of shortcomings, including its poor graphics (especially for the paltry few dungeon backgrounds) and its deceptively complex event system, it proved to be an excellent tool for the patient adventure designer.

Read CGW's review of Unlimited Adventures (80k graphic).

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