
1991
Eye
of the Beholder
Published: 1991
Publisher: SSI
Released in 1991, Eye of the
Beholder was the first of SSI's AD&D computer role-playing games to
take a fully first-person perspective. Based in the town of Waterdeep
in the Forgotten Realms, Eye of the Beholder allowed the player to select
a party of four characters to bravely trudge through the sewers in search
of a "great evil" (in the form of Xanathar, the eponymous beholder)
that plagues the otherwise fair city.
Along
with the first-person view of Eye of the Beholder came a totally new interface.
Instead of sets of abstract lists, characters had paper-doll inventory
screens upon which they could equip their weapons and armor. Encounters
took place in pseudo-real-time against monsters who wandered the sewers
and catacombs interspersed with simple, though occasionally annoying,
puzzles of the flip-a-switch, drop-stone-on-pressure-plate variety.
Though
Eye of the Beholder was well received, it did suffer from a number of
problems, including the narrow, one-directional line of sight that didn't
mesh well with real-time monsters (who tended to score free hits on the
party from blind spots at the sides and rear); the cumbersome swapping
of items and weapons - such as arrows and clerical holy symbols - from
hand to backpack; and the lack of any real ending sequence once the final
enemy was defeated.
Read CGW's review of Eye of the Beholder (80k graphic).
more
|