New Alexandria
Fly by Night


For this mission you'll have full access to falcons in order to make your rounds. Your first goal is to find the enemy beacon. Kat will provide support over the intercom, leading you towards the enemy hideout.


The enemy won't spot you at first, so use sneak attacks while you have the chance. There are a few engineers which provide barriers to their allies. Killing off these defensive targets is of the upmost importance.


Make your way passed the grunts and brutes to arrive at the beacon. It can be detonated with a simple push of a button. This will alarm more Covenant, who will be hot on your heels. This is much to worry about, as you'll be backtracking to the exit and to your falcon anyway. You'll be given a brief order from Kat to destroy a few brutes guarding a tower.


If you need to, call in an evac to reset your position. Kat will send you on your next objective of destroying another Covenant base. The landing platform is guarded by turrets, making them your first priority. If you grabbed a strong gun from the previous encounter, even these Gatling guns won't be much of an issue. Enter the inside of the building and take the elevator to the top.


On this level activate the beacon. It however turns out to be a trap and you'll be swarmed by drones. Quickly flee back to the elevator and return to your falcon. Kat will once again give a brief side mission to defend a few USNC soldiers from brutes. Afterwards evac back to the starting area.


You'll be ordered to storm a club where the last Covenant node awaits. There are nearly six hunters inside here, but none of them are necessary to kill. If you move fast enough, they might not even attack. Destroy the last of the Covenant's creations and return once again to the falcon.
Last One Out…Turn Out the Lights


Your last objective is to destroy the turrets scattered about the city. Each will be displayed on your HUD, allowing you easy access to their location. A few shots from the falcon's guns is all that is needed to destroy these turrets. With the defenses breached, descend onto the tower's landing pad to end the mission.
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