Long Night of Solace
First Floor: aliens, Beaches, Secret Launch Stations
You'll be charging towards a USNC base. The Covenant has already set up turrets to block your assault. With the amount of rocks and well placed USNC barriers, you'll have enough cover to easily slip by the grunts and elites that stand in your way.


Be sure to stay with the rest of Noble Team, as your numbers will be the main strength of tearing down the enemy. The interior of the base doesn't have much Covenant resistance, so kill off the few that are inside. you'll come to a dead elite who has dropped his energy sword. It is in your best interest to take it along what you. Travel to your waypoint and you'll take flight in the USNC space fighter, the sabre.
Operation: Upper Cut
The sabre has both a rapid fire laser and guided missile system. You'll need to change between the two in order to take out various types of enemies. Banshees can be destroyed with just missiles. Seraphs on the other hand must be hit with lasers first, which will lower their shields. An undefended seraph is then open to a missile attack.


Phantoms are heavily armed, so you'll need to dodge them quickly if they lock on with a missile barrage. They can be quickly destroyed with your own lock, however. Eventually, the base will restore their weapon systems, giving you the added boost in destroying the enemy fighters.


You'll be instructed to fly into the base and set course towards an enemy corvette. Start by shooting it's impulse drives. There are four total, and each can be taken out with a locked on missile. A few enemies fighters will appear, so you'll need to clear those out before they are able to call for reinforcements. With your allies by your side, they won't be much of a problem. When ready, enter inside the Covenant cruiser to start the next phase.
And the Horse You Flew In On…
You'll start in a pressurized area, making auto muffled. Move through the generator field below and into the ship itself. Take out the elites guarding the area to help support the USNC. Make your way to the next room where a large cluster of grunts awaits. Your assault rifle is a strong enough weapon for clearing out the area of any threat.


If you grabbed the sword from much earlier in the mission, now is the time to make use of it. Several of the lites will attempt to get in your face, and the energy sword is a great way to deal with them instantly.


Use the console to lower the ship's shields and let more USNC forces in, including Jorge. Arm up with whatever USNC or Covenant weapons available and continue towards the control room.


The enemy won't spot you at first, giving you the first shot to kill key enemies. You should target the elites first, causing havoc among the remaining grunts. There are some energy shields laid around the room, so take advantage of them for cover. Activate the button nearby and return to the hanger.


The Covenant will resort to one final defense. Both your energy sword and the concussion rifle are great for clearing out the hanger of enemy forces. Be sure to quickly kill the grunts will grenades, as they will attempt to suicide bomb you, which mainly results in instant death. With the area secured, press the final button and return to Jorge, finishing the mission.
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