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Grim Fandango
Publisher: LucasArts
This game takes a group of
seriously cool skeletons from Mexican folklore and combines it with a
film noir style (think Ed Wood meets The Nightmare Before Christmas).
Set in the Land of the Dead, you assume the role of Manny Calavera, a
beleaguered civil servant stuck with the task of welcoming newcomers to
their new nonexistence and setting them off on five-year journeys across
the Land of the Dead. Manny, who must wear elevator shoes when assuming
his Grim Reaper-esque role, is desperate to free himself from his mundane
existence. In the process, he uncovers a revolution amongst the Dead,
complete with all the fixings: mob bosses, guerrilla leaders, femme fatales,
secret plots, conspiracies within conspiracies, double agents, you name
it.
Designed by Tim Schafer (of
Full Throttle and Day of the Tentacle fame), Grim Fandango boasts a more
immersive interface and beautiful 3D world. You control Manny from a third-person
perspective and interact directly with your environment instead of hunting
around for hot spots. Items get stored in Manny's coat, while his head
swivels and nods toward items of interest. There are no menus or interface
icons cluttering up the screen at all - in fact, Manny himself acts as
your interface. The gameplay involves combining traditional puzzle-solving
and assembling tasks with more action-oriented puzzles like those found
in Full Throttle.
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