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Madd Dogg

Madd Dogg

This is really more of a mini-game than a mission; when prompted, grab the Walton around the corner and use it to catch Madd Dogg when he jumps. You don’t need to adjust your position relative to the building; just hit forward or reverse and try to keep yourself so that the bed of the truck is beneath Dogg’s position. When he lands, drive him to the hospital and drop him off. You have an unlimited amount of time for this, so take it slow and don’t hit anything. You’ll need to do this mission to unlock the endgame series of missions in Los Santos, so get cracking.

C.R.A.S.H.

Misappropriation

After you finish up a couple of missions for Rosenthal, the C.R.A.S.H. boys will appear at a home outside of town, with another prototypical assassination mission. This one’s simple enough; make it to the deserted town (which, as usual, is halfway across the map), then kill the agent and retrieve the dossier. Before you open fire, though, you’ll want to make sure you have a clean shot at the agent. Thus, you’ll want to work your way around to the north side of town and kill him first before taking out all of the cops and grabbing the dossier. You don’t have to return it to Tenpenny to finish the mission; you end it right away.

High Noon

Doesn’t sound like Tenpenny has anything up his sleeve when he calls you for this mission, does he now? No, this is certainly all above board. Regardless, make sure you have a bunch of Uzi or SMG ammo, and be absolutely sure that you make the rendezvous with a couple hours of daylight remaining; this is a tough mission to complete at night. You’ll also want to make your savegame at a point near the mission pickup, such as at the airstrip.

At its heart, though, this is another assassination mission, albeit one where you have to kill Officer Pulaski. He’ll take off in what appears to be a Buffalo at the beginning, whereas all you have to work with is a dune buggy. (You can try to shoot him before he gets into the vehicle, but he’s immune to gunfire, and even a rocket won’t destroy the car.)

Your first priority is to exchange the buggy for a more solid vehicle. The buggy is nice for the desert, sure, but you’ll be on pavement for most of this little run, and the buggy can’t take much damage. Luckily for you, the first road that Pulaski hits will be a big switchback; check your map and drive over the cliff to a point where you’ll land ahead of Pulaski. This should give you a minute to grab another car (preferably something big, like a Ranger), or, if no one’s around, to line up a rocket or satchel charge on Pulaski’s path.

If you do manage to get a new car, though, you’ll have to chase down Pulaski and ram him or drive-by his car until he jumps out. It’s easier to say that than to do it, though, as he’s a wily driver; try to hit him when he’s on a long stretch of road. If he ducks into a town, tap him and try to get him caught up on a building; if you succeed, you can come alongside him and unload a bunch of shells into the side of the car. When you do enough damage to his vehicle, Pulaski’ll jump out and you can run him down for the win.

Grand Theft Auto: San Andreas

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