Design by Collin Oguro
Forza Motorsport is Microsoft's entry into the world of pure driving simulation, and its attempt to square off against the current king of racing games, Sony's Gran Turismo series. It's almost expected by this point that top-of-the-line racing games will have great graphics and an almost obsessive level of verisimilitude, and Forza doesn't disappoint in those areas, but there are also some factors which could tip the scales in favor of Forza, notably its inclusion of real damage modelling and strong online play, both of which are missing in the latest Gran Turismo.
As with most recent racing games, there's a ton of content in the way of cars and courses to explore in Forza, so this isn't intended to be a full-fledged guide to the game. Instead, our purpose here is to offer up a brief primer on some of the unique aspects of Forza, and give you some tips to get you up and running in the Career Mode of the game, along with some basic instruction on the tuning options in the game. Enjoy.
Table of Contents
Forza Motorsport
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- GT / Street Racing
- Release: May 3, 2005 »
- ESRB: Everyone










