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Far Cry 3 Game Guide
GameSpot's Far Cry 3 game guide helps you learn the most efficient ways to tame the jungle. Or... ways to set the world on fire.

A MAN NAMED HOYT
Head northwest of the delightfully named Camp Murder, or northeast of the more generic AM 12. If you haven't taken over either of these strongholds, you may wish to do so before attempting this mission, just to put yourself in an easy-to-revive-and-reload position. You'll also want to enter this mission with as much ammo, grenades, and health packs as you can carry. It might be a good idea to purchase some armor from a weapons vendor as well, if you have the scratch for it. You should have at least three weapon slots available to you at this point; try to bring along an assault rifle, a sniper rifle, and an SMG/shotgun for close-range work. You'll also probably want at least five medical syringes. If you have offensive syringes in your kit, use them all up, find some green plants, and make your medkits before proceeding.
You can shoot mines if you spot them, or simply chuck grenades at them from a distance to blow them up.
The reason why should be clear when you enter. The contact, Rongo, that you need to question, is being shot at and run through a minefield in a scene straight out of the last Rambo movie. He'll live for a few minutes, but you'll want to save him as quickly as you can. If you have a sniper rifle, use it to kill the two soldiers that are firing on him. If you don't, run forward with whatever the longest-range weapon you have is and use that to kill them. If you have no weapons, use a bandaid on yourself before you get murdered.
Crossing the rice paddies to Rongo is difficult because of all the mines, but you have all the time in the world, so move slowly and look at the ground at all times. There are plenty of mines between you and Rongo, but you'll be able to hear them as well as see them if you move slowly. The mines are small, round little potatoes in the fields, and they'll emit a clicking sound and turn red as you get nearer them. Again, move slowly, and you shouldn't have a problem detecting them and avoiding them. If you're really having troubles not dying here, chuck grenades into the paddies to destroy the mines before heading through, or simply shoot the mines that you can spot while you're out of detonation range.
When you release Rongo from his bindings, arguably the most difficult sequence of the game thus far will commence. He'll move across the rest of the paddie (which is thankfully mine-free), into a large group of enemies (which is unfortunately not gun-free). Use a rapid-fire weapon to take down any enemies which threaten you and Rongo, and be liberal with the grenades and molotovs while you move forward. Rongo should have plenty of health (at least on Survivor difficulty) to spare, but he won't survive too much gunfire, so mow down anyone you see.
This would be a great time to lay down mines or throw your remaining grenades.
Eventually Rongo will head towards a building and duck down, looking for records. You'll have to defend him for a minute or two while he does so. Most of the enemies in the area will appear on your minimap when they fire their weapons; use your assault rifle or grenades on them at medium range, and if they come up the stairs, switch to your SMG or shotgun. If you get down to two health bars or less, immediately heal yourself. Again, you hopefully entered this mission with maximum health vials, which at this point in the game should entail having at least seven syringes' worth of healing. If you use your grenades liberally, you should be able to survive the onslaught.
Table of Contents
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- Introduction
- General Tips
- Relic/Letter Hunting Tips
- Weapon Tips
- Taking Out Outposts
- Walkthrough
- Harvest the Jungle
- Mushrooms in the Deep
- The Medusa's Call
- Prison Break In
- Keeping Busy
- A Man Named Hoyt
- Saving Oliver
- Piece of the Past
- Down in the Docks
- The Motherlode
- Lin Kong, At Last
- This Knife's For You
- Warrior Rescue Service
- New Rite of Passage
- Payback
- Flying South
- Doppelganger
- Triple Decker
- Deepthroat
- Paint it Black
- Taking Down Hoyt



