General Tips
Dying Doesn't Matter
Okay, perhaps that's not a completely true statement, but it's close enough. For you see, whenever you "die" in Fable, you merely collapse to the ground, only to be magically resurrected mere moments later. The only consequences are a slight loss of experience points (generally an inconsequential amount, unless you're dying all the time) and an added scar to your face. So if you're not concerned about your physical appearance, don't sweat losing health too much.
Combat Basics
You have three main combat options: Melee (swords, hammers), Projectiles (crossbows, guns), and Will (magic). You'll undoubtedly use all three during your journey, though since you'll be battling most of your enemies hand-to-hand, we recommend focusing on everything but projectiles.
As you upgrade your melee attacks, you'll acquire new abilities, such as the ever helpful "flourish" attacks. These handy moves are performed by holding Attack while pressing the control stick in the direction of the enemy. After a second or two, you'll unleash a devastating melee attack that can often finish foes off in a single hit (assuming you have a decent weapon equipped).
Will Powers
There are many Will Powers at your disposal, so narrowing down your choices can be difficult. Here are the three that we've found to be the most useful, but feel free to experiment with these powers and find what works for you.:
Shock
From the get-go, we strongly suggest acquiring "Shock" and upgrading it to at least level 2. This handy ability allows you to shock nearby foes, temporarily stunning them. You can exploit this to shock them again while they're stunned, thereby killing them before they can react--awesome! Although this technique's effectiveness does diminish as the enemies get stronger later in the game.
Time Control
Time Control allows you to slow time, making it much easier to both evade attacks and target the enemies. In addition, upgrading it to level 2 allows you to teleport behind any selected foe for a sneak attack! This can be incredibly useful when dealing with some of the more powerful enemies.
Raise Dead
This handy spells summoned a horde of creatures to help you out. While they seemingly don't do much by themselves, they will distract the enemies allowing you to focus on them without being bombarded by attacks--it's indispensible for large battles, so keep it handy.
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