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Arcade Racing
Although these games model real cars, they don't model them with the accuracy and realism of a simulation. Arcade racing games also characteristically supply numerous cars (that's why they can't possibly model all of them realistically), a multitude of exaggerated roads and tracks, and pumping pop music. These games are designed for fun, not frustration, and usually also include some gameplay elements, like the cop in Need For Speed III and Test Drive 5 or the off-road appeal of Test Drive: Off-Road 2. Arcade racing games are for those who don't want to practice to compete. Just mash the gas pedal to the floor and drive away.

Need For Speed III: Hot Pursuit

  Publisher: Electronic Arts
Developer: Electronic Arts
Multiplayer support: Up to eight on LAN or Internet
3D Hardware Required: Yes
Release Date: Fall 1998
Like Need For Speed I and II, Need For Speed III has plenty of styling sports cars and lots of windy roads to drive them on. But one of the most entertaining features of the series is back in Need For Speed III - the cop. Surprisingly dropped from Need For Speed II, the cop cars are back in NFSIII, and this time they've brought back-up.

 
Night driving in the rain can be dangerous, but it sure looks good. See how the headlights light the road and the water sprays from behind the cars.
Yes, the game looks this good - if you have the 3D hardware to run it. Nine high-performance sports cars with reflective surfaces, polished to a mirror-like shine, make it hard to choose which one to take out on the open road first. Should you choose the Corvette C5 or the Jaguar XK8? How about something with a little more horsepower, like the Ferrari 550 Maranello or the Lamborghini Diablo SV? You'll feel like a kid in a candy store. Other colorful flavors include the Aston Martin DB7, the Ferrari F355 F1 and 456 GT, the Lamborghini Countach, and the Mercedes SL600. Each one is customizable through a selection of colors and tuning options, like brake balance and gear ratios, performed through an easy-to-use slide bar. EA will also offer more cars for download from its web site, making for a potentially limitless number of available cars.

There are nine different tracks in all, plus an Easter egg track and a couple bonus tracks, set in hill country, a red rock desert, along the seaside, high in the mountains, and in two futuristic areas called Aquatica, where you can drive underwater through a glass tunnel, and Empire City, a dark metropolis with an industrial motif.

All of these environments don't just look good, they're also more dynamic than in the past. Leaves are tossed as you blast by on a country road; water sprays in the air, and droplets pelt the windshield (your monitor screen) on rainy drives; and snow billows from behind your car and sticks to the windshield in the mountains. The lighting effects are also something you have to see for yourself, especially at night, as your high and low beams light up the road, and the flashing red and blue lights of an approaching squad car flash across the scenery around you.

Next: Need For Speed III (continued)