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Diablo 3 Walkthrough
Click your way to Azmodan. Our Diablo 3 walkthrough will teach you the secrets of the classes, acts, and new allies.
Monk
The Monk uses martial arts like an Assassin and has mantras to support parties similar to a Paladin. They attack with spirit energy and move swiftly during battle.
The Monk's resource is spirit. Spirit can be restored by use of various skills and by comboing together attacks. Their skill types are primary, secondary, defensive, techniques, focus, and mantras. They have 21 active skills and and 14 passive skills.
Monks can equip special head armor called spirit stones. Their special weapons include rapid hitting fist weapons and the sweeping daibo staves.
Level 15 Skills
Fists of Thunder
- Unlocked at Level 1
- Primary
- Generate: 6 Spirit per attack
- Unleash a series of extremely fast punches that deal 110% weapon damage as Lightning. Every third hit deals damage to all enemies in front of you and knocks them back a short distance. Generates Spirit faster than other Spirit-generating skills due to the high attack speed.
- Thunderclap
- Unlocked at Level 6
- Teleport to the target and release an electric shockwave with every punch that hits all enemies within 6 yards of your primary target for 35% weapon damage as Lightning.
- Lightning Flash
- Unlocked at Level 14
- Increases your chance to Dodge by 16% for 2 seconds.
Lashing Tail Kick
- Unlocked at Level 2
- Secondary
- Cost: 30 Spirit
- Unleash a deadly roundhouse kick that knocks enemies back and deals 200% weapon damage.
- Vulture Claw Kick
- Unlocked at Level 7
- Release a torrent of fire that burns nearby enemies for 220% weapon damage as Fire and causes Knockback.
- Sweeping Armada
- Unlocked at Level 15
- Increases Knockback distance by 150% and slows the movement speed of struck enemies by 60% for 2 seconds.
Deadly Reach
- Unlocked at Level 3
- Primary
- Generate: 6 Spirit per attack
- Project lines of pure force over a short distance for 110% weapon damage. Every third hit extends 25 yards.
- Piercing Trident
- Unlocked at Level 9
- Increases the area of effect of the second and third strikes.
Blinding Flash
- Unlocked at Level 4
- Defensive
- Cost: 10 Spirit
- Cooldown: 15 seconds
- Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.
- Self Reflection
- Unlocked at Level 12
- Increases the duration enemies are blinded to 4 seconds.

Tempest Rush
- Unlocked at Level 5
- Secondary
- Cost: 15 Spirit plus an additional 10 Spirit while channeling
- Charge directly through your enemies, knocking them back and hobbling them, slowing their movement by 60% for 2 seconds. Also deals 50% weapon damage while running.
- Northern Breeze
- Unlocked at Level 11
- Reduces the channeling cost of Tempest Rush to 8 Spirit.
Breath of Heaven
- Unlocked at Level 8
- Defensive
- Cost: 25 Spirit
- Cooldown: 15 seconds
- A blast of divine energy heals you and all allies within 12 yards for 6202 - 7442 Life.
- Circle of Scorn
- Unlocked at Level 14
- Breath of Heaven also sears enemies for 80% weapon damage as Holy.
Dashing Strike
- Unlocked at Level 9
- Techniques
- Cost: 25 Spirit
- Cooldown: 15 seconds
- Quickly dash at the targeted enemy or location, striking for 100% weapon damage and rooting the target for 1 second.
- Way of the Falling Star
- Unlocked at Level 15
- After striking an enemy, your movement speed is increased 25% for 3 seconds.
Fleet Footed
- Unlocked at Level 10
- Passive
- Increases movement speed by 10%.
Resolve
- Unlocked at Level 10
- Passive
- Damage you deal reduces enemy damage by 25% for 2.5 seconds.
Crippling Wave
- Unlocked at Level 11
- Primary
- Generate: 6 Spirit per attack
- Unleash a series of large sweeping attacks that cause 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.

Wave of Light
- Unlocked at Level 12
- Secondary
- Cost: 75 Spirit
- Focuses a wave of light that crushes enemies for 215% weapon damage as Holy, followed by an additional 45% weapon damage as Holy to all enemies in a line.
Exploding Palm
- Unlocked at Level 13
- Techniques
- Cost: 40 Spirit
- Cause a target to Bleed for 220% weapon damage as Physical over 3 seconds. If the target dies while bleeding, it explodes and deals 30% of the target's maximum Life as Physical damage to all nearby enemies.
Exalted Soul
- Unlocked at Level 13
- Passive
- Increases maximum Spirit by 100.
Cyclone Strike
- Unlocked at Level 14
- Focus
- Cost: 50 Spirit
- Pull all enemies within 24 yards towards you, followed by a furious blast of energy that deals 100% weapon damage as Holy.
Way of the Hundred Fists
- Unlocked at Level 15
- Primary
- Generate: 6 Spirit per attack
- Unleash a rapid series of punches that strikes enemies for 140% weapon damage.




