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Click your way to Azmodan. Our Diablo 3 walkthrough will teach you the secrets of the classes, acts, and new allies.
On the surface the classes of Diablo 3 may seem like facsimiles of their Diablo 2 predecessors. On closer examination each class' core mechanics have be revamped and streamlined for linear progression. Note: this information is based on the Diablo 3 beta and may change drastically with future patches.
In Diablo 3 attributes are automatically granted to each class upon leveling up. The only means of customizing attributes is through equipment and some passive skills. There are four attributes in Diablo 3: Strength, Dexterity, Intelligence, and Vitality. Because attributes cannot be freely customized, equipment in Diablo 3 do not have strength or dexterity requirements.
Strength boosts base armor, granting damage reduction when hit; strength also gives more attack power to Barbarians. Dexterity allows a character a higher chance to dodge attacks and boosts the damage of both Demon Hunters and Monks. Intelligence enhances the use of health globes, boosts resistances to elements and improves the skills of Witch Doctors and Wizards. Last, Vitality boosts the hit points of each character.
All five classes in Diablo 3 use a different resource type to unleash their active skills. Witch Doctors are the only class that still use slow recovering Mana from Diablo 2. Monks have Spirit that also regenerates slowly, but can be filled faster with certain skills and combos. Wizards on the other hand have the ultra quick recovering Arcane Power, and several of their skills do not cost resource.
Barbarians use Fury, which is generated via certain skills and spent with others. However, Fury depletes when out of combat. Demon Hunters use dual resources: quick recovering Hatred for attacks and slow regenerating Discipline for defensive moves.
Active skills are the main abilities of all five classes. They are unlocked through linear progression as a class levels up. Classes gain active skills from level 1 through 30. All five classes have three basic skill types: Primary which either generate resource or spend very little, Secondary which cost large amounts of resource and/or have cooldowns, and Defensive which help to avoid damage. Each class also has three more unique skill types to help differentiate them.
Active skill slots are unlocked at levels 1, 2, 4, 9, 14, and 19. By default each of these six slots is reserved for a specific skill type. However, selecting "Elective Mode" within the game's options will allow you to allocate any skill type into each slot.
Rune skills are means of customizing each active skill. Each active skill has five runes which are unlocked through leveling up. Rune skills are gained from levels 6 through 60. A rune might change an active skill by granting more damage, less resource cost, increasing range, hitting multiple targets, cripple enemies, or more.
Each of the five runes is not a straight upgrade from the last, and some runes even have drawbacks to offset their power. The right rune for a skill is situational and often a matter of personal taste. A rune gained in the teens might be more effective than one granted in the 50s. It all depends on your build and style.
Passive skills are traits that are always in effect. A passive skill may bolster or change the effect of attributes, grant extra resources, or alter the properties of active skills. Passive skills are unlocked as a class levels up from 10 through the mid 50s, or even to 60.
Passive skill slots are unlocked at levels 10, 20, and 30.
For those wondering if this game is good there is a free "starter" edition for download on blizzards website that goes through half of the first act. It lets you try all 5 classes and get a good feel for the game. Give it a download.
i havent bought this game and i really want to but im looking for some honest reviews out there...first off...a rating out of 10...in terms of graphics...game play..story...and any negative comments as well...this game cant be perfect..im sure there are some bad things to say. also..in comparison to D2..whats the difference and which is better? pls advise
@lilyrose if your PC sticks on Mayor's cart you have to exit the game to the menu your PC will be near the check point
@lilyrose i don't know whether to laugh or cry
they cant really do a walkthrough because the levels are randomly generated every time, which gives it good replay ability.
I am still waiting for the review of this game. Probably each portal is afraid to give a fair review of the game that everyone buys, but is worth not more than 5-6/10. No wonder they postponed the date of premiere being afraid of Dark Souls which is few times better. How is it possible to make such a lousy product for such a long time.
@wkociol If you already "know" what the score is going to be then why wait for the review? So you have something to complain about later because you have nothing better to do with your life?
@rommy25 Let's say that Diablo seems to benefit from the opposite of the "Final Fantasy Syndrome". Since they are FF games they get crappy reviews, while if they were called something else they would probably get in average a point more. And their technical execution is simply perfect. Diablo 3, just because it is Diablo, is getting all over around 9/10, when the game is plagued with issues and doesn't look so exciting either (yes, I am talking about the in-game graphics).
@rommy25 Or "doesn't look so exciting" as literally the look of it is pretty old and not much elaborated? And plagued with issues as in people couldn't (still can't?) play it continuously because of the online DRM in the single player game? All the issues the user reviews are reporting in Metacritic. Still, because it is Blizzard, all "professional" reviewers are giving out 9/10 as if it was raining. Probably they are afraid of losing their jobs, as it happened already to a reviewer here in Gamespot, Jeff Gerstmann.
@slainta "doesn't look so exciting" as in you haven't played it? If not then you obviously don't have the ethos to judge the title. You say it's "plagued" with issues yet only use the graphics as a point of attack. The graphics are fine and in no way affect the game-play or user experiences with the game.
The difficulty is lacking? What the hell are you talking about? Normal is obviously easy. Nightmare can produce a few challenging mobs here and there and you will likely die. With that said, very beatable.
But once you get to Hell, the difficulty significantly ramps up. And then inferno? Jesus...
@adamms1384 Pfft, wait until you get to the heavens, that's when it gets REALLY hard, I'm stuck on this boss...I forget his name, but he was Tyrael's first lieutenant at one time before he became corrupted, that boss is pretty frickin' hard.
@elancion eh, i tried a demo of dragons dogma, as i was very excited for it as well... but i hated it. absolutely hated it... horrible fighting system, odd controls... not good imo
Difficulty on inferno is quite high. People that watched live streams can confirm that (boss mobs one shotting barbs and monks with over 50k health anyone? ;D). My major gripe comes more from the game length ... it should be way longer ;)
Everyone who's complaining the game is too easy should be required by law to stream themselves playing Inferno difficulty so we can all have a good laugh.
@BornGamer Here here, Normal difficulty is meant to be easy enough for casual players to enjoy the storyline I don't know why most people find that so hard to comprehend.
@Naylord Indeed. I found normal to be just a little challenging at some points, but completely doable, even without multiplayer. I beat Diablo on my first try, solo. Now I'm on Nightmare... just the jump in difficulty there is staggering. After buying a few sweet things in the auction house, my lvl 34 barb has almost 4000 health, and I can totally crush diablo on normal, no problem. On nightmare, if I miss one strategic use a stun move, a swarm of like 4 or 5 scavengers will kill me in 3 seconds flat.
what site held the video marathon of d3? is it being replayed or available to be watched on that site?
It was last night on GS but you were sent to another site....i forget the name.
I've played about 6 hours so far, and this is coming from a guy who has CRAPPY wireless broadband, I love this game. I've only had a few lag times and that was when we had a storm blowing in. The graphics are fantastic, the story is pretty good and the gameplay is exactly what I expected. I swore I would never spend $60 on a game again, but I am glad I did~
Diablo 1 and Diablo 2 will be around wayyyy longer than Diablo 3. Because you can actually play the game from the game cd's without having to log onto some stupid server to play.
D3 needs a real summoner, I was very dissapointed with the WD's summons, I hope that maybe in the expansion (if it get's one) they will bring back the necromancer, and the lack of skill trees makes leveling pretty boring ... I hope 20 years from now in D4 they will bring it back.
I almost didn't buy this game, but damn I am sure glad I did. It is fast paced, intense, and surprisingly difficult! I've died so many times already, but it is much better than face rolling crap into oblivion which is what I first expected of this game. I hope to allah that people dont cry about the difficulty. It's perfect if you ask me and we dont need another watered down game because scrubs can't handle a challenge.
To the haters and naysayers, I just dont understand what you are looking for in gaming. This is as fun as it gets, especially playing multiplayer.
Simply put, this is the most fun I have had in gaming in years.
They say that in 30 years, the blonde-haired, blue-eyed human will be endangered. If PC gaming continues this way, there's another self-declared "master race" that's going to go extinct around the same time. ;)
@tadpole the pvp hasn't been released yet. they said it would be realesed as a patch or free expansion i don't remember after the game's launch. the single player on HARDCORE mode is amazing doh
@remiaw give it a bit. There's a lot of content, and it's only been playable for 3 days. And no, reviewers did not have advance access. I wouldn't expect a review until at least a week after release day. And I wouldn't trust one that came any sooner.
I'm expecting a 9.5 for the review. At the very least a 9. Brilliant game, congrats Blizz and thank you.
@Eggs-Benedict Thank you! You're one of the few who can see past the initial bumps in the road and appreciate the core game-play for what it is.
@rommy25 no game should get above 8.5 for an always online Single player that can LAG
@illegalChronic if your lagging you need a new computer...
Okay... I don't understand this as being an issue. Maybe I don't understand where your coming from but when I buy a game NOW I want to play it at this instance of time I don't care about 'someday'. Based on the popularity of this game I don't see the servers going down for quite some time.
without servers, your game DVDs are WORTHLESS. that is the major point of the argument. Servers are not infinate. They will close someday.
@illegalChronic Because???... I've only experienced lag and dc issues on the first day you have made no valid arguments about the core game-play whatsoever. You've basically brought nothing new to this issue and have not articulated any valid point to justifiably judge this game biased on it's, previously announced, DRM issues
Yet another terrible 'walkthrough' by Gamespot, that will go the way of every other 'walkthrough' it makes for games - inaccurate, incomplete, and soon enough abandoned. Just as an example - the Wizard skills. This information is near useless unless you're already PLAYING a wizard, in which case who cares about a skill list? He says 'arcane power regenerates quickly.' Ok, what the hell does quickly mean? How much arcane power does a level 1, level 5, level 10, level 15 wizard have, and how fast does it go empty - full (the work of about 30 seconds to test). He says there are 25 active and 15 passive skills - and lists a grand total of 15 skills.
If you want a REAL walkthrough, wait a week or two and go to gamefaqs.
This was posted on the 8th and only has stuff from the beta. Thats why its so limited.
@m072802 That all depends on your items. You can increase the max and have items that give you power back on hit plus your abilities. That's such a nebulous thing to ask for it would be ridiculous for any human being to map that out. Also it JUST went up. Why not wait a week or two like you're willing to do for gamefaqs?
It's not nebulous at all. You don't pick stat increases in Diablo III - it's like WoW where a level up gives you automatic stat ups. So once again, giving base stats at 1, 5, 10, 15, etc is a simple matter of stripping equipment and writing it down - and MAYBE doing a 10 second calculation if you picked passive ability that gives bonuses. The point is that it's not hard to do, and anybody writing a REAL faq would have done it.