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Descent 3 Game Guide
Descent 3 Game Guide GameGuides.com
Descent 3 Game Guide
Descent 3 Game Guide
Descent 3 Game Guide

Get the Downloadable Guide
top
left Introduction
Controls
Hardware
Ship Tactics
Enemy Robots
Walk-throughs
Multiplayer
Contents
right
bottom

When the gyro has been taken care of, enter through the door and head right. Keep pressing forward until you reach an intersection and head through the door on your left. You'll reach another junction; head left and kill the gyro lurking around the corner. Open the door on your left by shooting it and head in. You are now in a large chamber with fire spewing forth from some jets at the lower level of this room. Head around the perimeter and collect the various power-ups. Head to the opposite of this chamber and look toward the pit. You will see two mechanisms, each of which flashes with a red light. Shoot both to trigger them.

screenshot
Shoot both triggers, and you'll open the doorway to this room as well as deactivate the fire jets.
Once the fire jets have been disabled and the door is open, head down to where the fire was and collect all the goodies waiting for you, including a nifty homing missile and an afterburner cooler for your ship. Once you're all set, exit this room the way you came in. Retrace your route a bit, and you'll see two doors - one low, one high. Head through the upper doorway, destroy the tubbs, and collect the energy and shield in this small room. Finally, fire at the trigger mechanism against the wall, and you will disable a force field elsewhere on this level.

Exit this room the way you came in and head through the door directly below you. At the first junction, head left, and you will emerge outside. Slowly wind your way through the canyon and try your best to kill the enemies one at a time without getting too many irritated at you. When the coast is clear, head left, and you'll emerge into an open area with many structures and tunnels strewn around. The first structure on your right has a turret resting on a platform that can be taken out with your homing missile. Head toward this structure when the coast is clear and go to the bottom of the building, where you'll find a small doorway to slip into. You'll head down a tunnel and come to a junction. Head straight forward into the red tunnel and be prepared to fight a couple of tubbs. Keep pressing forward, entering a purple tunnel. Keep trudging forward through several tunnels, and you'll finally arrive in a windowed room that has a view of the outside world. Head to the left, and you'll see an opening on your right that looks into a large chamber.

Next: Mission Persons (cont.)NEXT