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Descent 3 Game Guide
Descent 3 Game Guide GameGuides.com
Descent 3 Game Guide
Descent 3 Game Guide
Descent 3 Game Guide

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top
left Introduction
Controls
Hardware
Ship Tactics
Enemy Robots
Walk-throughs
Multiplayer
Contents
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Plasma Cannon

Damage: Medium
Firing rate: Fast
Max ammunition pyro-GL: 200 energy
Max ammunition phoenix: 200 energy
Max ammunition magnum: 200 energy
Ammo use rate: Medium

The perfect circle strafer weapon, the plasma cannon fires fast, powerful bolts at a rate that is difficult to dodge, especially at close range.

screenshot
The plasma cannon makes a return in Descent 3.
A favorite from the previous two Descent games, the plasma cannon is often the weapon of choice in multiplayer games because of its quick ability to annihilate a human-controlled ship. For the single-player game, the plasma cannon is equally as powerful, taking down enemy bots quickly. Because it uses the ship's energy reserves, you shouldn't have too much trouble maintaining ammunition unless you've spent a lot of time sucking down you ship's reserves with the EMD gun.

The plasma cannon is a circle-strafers dream, meaning that one highly effective use of the plasma cannon is to circle around your opponent (using either the left and right strafing technique or even Descent's up and down strafe technique) while constantly firing at your opponent. While circle strafing is quite powerful in first-person shooters like Half-Life and Quake, it becomes more difficult to use in a game like Descent, where a fleeing player has many more options.

With such a fast fire rate (and damage potential to boot), the plasma cannon is perfect for the slower moving enemy bots in the single-player game (especially those with tougher shells) and the sluggish players in a multiplayer game. After dozens of nasty green balls are headed your way, you'd best get out of the way quickly, or your shields won't hold up for very long. Dodging a plasma cannon-wielding player is tough; if you've got some smart missiles or other powerful secondary weaponry, let him have it, then steal the plasma cannon from his broken ship.

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