Mega Missile
Damage effect: Blast radius
Max payload pyro-GL: 3
Max payload hoenix: 2
Max payload magnum: 5
Homing: Yes
The granddaddy of all missile weapons in the first two Descent games, the mega missile returns and is still as devastating. One of the most hair-raising moments during deathmatch games of the original two Descent games was hearing the distinctive clunk of someone firing the mega missile into the area where you were currently flying. The huge blast power and radius of the mega usually meant you were completely annihilated within seconds. Couple that with the fact that the mega can lock onto your position, and you've got a mean missile that doesn't take much skill to use.
 They don't call this the mega missile for nothing.
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Like most of the powerful weapons and missiles in Descent 3, hold onto the mega missile until you come across a room full of enemy bots or human players. Unleash the power of the mega into the room and watch everything inside turn to rubble. Keeping ahead in Descent 3 multiplayer games is often the result of scoring multiple kills with little effort - the mega plays a huge part in that role. Like most missiles, don't be around when this thing blows and certainly don't fire it into a wall or at close range. The blast radius of the mega missile doesn't distinguish between friend and foe; if you're stuck in its blast, you're going down with it.
Next: Black shark missile