|
 |
|
Secondary Weaponry
The meat of your arsenal, the collection of secondary weapons you'll find throughout the game, will serve you well in destroying some of the tougher enemies. Cherish the more destructive missiles such as the mega and black shark; these missiles are rare and often only found in secret areas. Others, though, will be found all over. Don't hesitate to use them as often as possible.
Concussion Missile
Damage effect: Single missile
Max payload pyro-GL: 15
Max payload phoenix: 12
Max payload magnum: 20
Homing: No
 Though not too exciting, you'll be surprised how, in many situations, a well-placed concussion missile can be effective.
|
Much like the standard laser cannon, the concussion missile serves its purpose, but don't expect the rack up the kills with this dumb-firing missile, especially in hectic multiplayer games. With only moderate damage, a slow firing speed, and no homing ability, the concussion missile requires precise aim and usually multiple hits to take out a target - even against some of the less-challenging enemy bots. That isn't to say the concussion missile can't be of some use. In close-range battles, dishing out several into the face of the enemy can turn the battle to your side, even against a more powerful foe. In the single-player game, you'll find plenty of these floating around in the early levels of the game.
With a maximum payload of just 15, don't hesitate to use them to weaken enemy bots (though you'll frequently miss) before mopping up with the laser or super laser cannon. As the game progresses, concussion missiles become less and less effective, but if you've got a full payload, don't hesitate to use them in certain situations.
Next: Frag missile
|
|