E-mail:
Password:
GameSpot Video Games, PC, Wii, PlayStation 2, GameCube, PSP, DS, GBA, PS2, PS3, Xbox 360, PlayStation 3
Descent 3 Game Guide
Descent 3 Game Guide GameGuides.com
Descent 3 Game Guide
Descent 3 Game Guide
Descent 3 Game Guide

Get the Downloadable Guide
top
left Introduction
Controls
Hardware
Ship Tactics
Enemy Robots
Walk-throughs
Multiplayer
Contents
right
bottom

Squid, C.E.D. Squid

Codename: SQ-90, SQ-98
Family: Industrial
Type: Flyer
Difficulty: Low
Class: Medium
Official description: "Designed for moving heavy equipment and management of electrical cabling installation. SQ-90s were deployed to lay communications and power lines throughout PTMC mining facilities, and are commonly used wherever power-outages occur."

screenshot
A frequent inhabitant of Descent 3 levels, the squid's speed and firepower pose quite a problem.
A frequent habitant of the Descent 3 levels, the squid doesn't do much. Usually armed with plasma bolts or red lasers, the squid is a somewhat large target that can occasionally dodge your shots, but won't be your toughest adversary. Tougher in numbers (mainly because they fire so rapidly), don't try to tackle squids at close range. Because they fire so quickly, a few successive hits, and your ship could be severely damaged. Instead, maintain your distance, giving yourself plenty of room to dodge the laser and plasma fire. Meanwhile, circle strafe and keep your sites on the floating bot, using a mixture of simple missiles and primary weaponry to eliminate the slow-moving squid.

Tailbot

Codename: RR-47
Family: Industrial
Type: Flyer
Difficulty: Moderate
Class: Medium
Official description: "Designed to be the 'Rosie the Riveter' of industrial fliers, the RR-47 is just that. Given the amount of recoiling that the RR-47s arms do, they are usually getting weak and rather susceptible to breakdown after a few months of active service. Rather than simply stock replacement parts for these droids, PTMC went to the expense of testing some new regenerative procedural Virus on this bot."

screenshot
With heavy armament, the tailbot can turn your ship to dust particles in no time.
Although the tailbot isn't especially fast, it has a way of sneaking up on you, especially in numbers, where the tailbot is most dangerous. In higher levels, you'll find this beast equipped with a modified EMD gun, a weapon that can annihilate your shields in no time. In the final level, the tailbot is equipped with an insanely fast concussion missile launcher. Either way, the tailbot is a formidable adversary. The tailbot also doesn't seem to enjoy long-range combat, choosing instead to get as close as possible before unleashing its twin weapons on your smaller ship. Make every attempt to prevent this from happening. Plus, use your rear view, so you have some warning against a tailbot attempting to sneak up, well, on your tail.

Next: Sparky and the old scratchNEXT