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Tour of Duty 6 - Piranesi

Bomb Defuse Scenario: Your team must prevent the Terrorists from detonating their bomb at one of the bomb sites. To win, defuse the bomb or eliminate all of the Terrorists.

Opponents

EASY: You will face 7 enemies in this match: Weasel, Lunatic, Crackpot, Madman, Rat, Screech, Splinter.
NORMAL: You will face 8 enemies in this match: Screech, Worm, Freak, Maniac, Psycho, Rebel, Fiend, Vandal.
HARD: You will face 8 enemies in this match: Razor, Bandit, Raider, Nails, Crank, Cutter, Fanatic, Panther.
EXPERT: You will face 8 enemies in this match: Hyena, Wolfhound, Panther, Crow, Jackal, Hawk, Spider, Snake.

Challenges

EASY: You must kill 5 enemies. You must kill 3 enemies with a Bullpup.
NORMAL: You must kill 10 enemies. You must kill 3 enemies with a Bullpup.
HARD: You must kill 15 enemies. You must kill 5 enemies with a Bullpup. You must kill 2 enemies with a pistol without dying. Be careful! Your weapons can hurt friends during this match.
EXPERT: You must kill 20 enemies. You must kill 5 enemies with a Bullpup. You must kill a Flashbang-blinded enemy and survive the round. Be careful! Your weapons can hurt friends during this match.

Tips

  • Villa Piranesi is a rather large bomb defuse scenario map with a pair of bomb sites and a lot of extra areas to explore (and possibly get lost within). Bomb site A is positioned at the "Ancient Sundial" and can be found through the front entrance then right at the intersection at the end. Bomb site B is positioned at the "Grand Orrery" and can be found through the front entrance then at the end of the first passage on the left.
  • The bomb sites can be attacked or protected from both high and low positions. The challenges require the use of a Bullpup, certainly an effective weapon for the map with its zoom. Sniper rifles will also serve you well in protection of the bomb sites.
  • On the terrorist side, directions to bomb site A and bomb site B are ominously marked with graffiti over Piranesi’s sign-based system. On the counter-terrorist side, follow the signs with the Orrery and Sundial symbols to reach the bomb sites.

Tour of Duty 6 - Fastline

Bomb Defuse Scenario: Your team must prevent the Terrorists from detonating their bomb at one of the bomb sites. To win, defuse the bomb or eliminate all of the Terrorists.

Opponents

EASY: You will face 7 enemies in this match: Weasel, Lunatic, Crackpot, Madman, Rat, Screech, Worm.
NORMAL: You will face 8 enemies in this match: Screech, Worm, Freak, Maniac, Psycho, Rebel, Fiend, Vandal.
HARD: You will face 8 enemies in this match: Razor, Bandit, Raider, Nails, Crank, Cutter, Fanatic, Panther.
EXPERT: You will face 8 enemies in this match: Hyena, Wolfhound, Panther, Crow, Jackal, Hawk, Spider, Snake.

Challenges

EASY: You must kill 6 enemies. You must kill 3 enemies with a sub-machine gun.
NORMAL: You must kill 12 enemies. You must kill 3 enemies with an ES C90.
HARD: You must kill 17 enemies. You must kill 5 enemies with an ES C90. You must kill a Flashbang-blinded enemy and survive the round. Be careful! Your weapons can hurt friends during this match.
EXPERT: You must kill 22 enemies. You must kill 5 enemies with an ES C90. You must kill an enemy with an HE Grenade and survive the round. Be careful! Your weapons can hurt friends during this match.

Tips

  • The counter-terrorists begin near the subway car, which doubles as one of the two bomb sites. The second bomb site is located at the bottom of the escalators. You can reach this bomb site from either side of the train, though the side opposite the CT start location is a faster route.
  • A series of vent shafts offer the terrorists a stealthier approach to the bomb sites. One vent shaft runs through the upper floor, has multiple entrances and exits, and bypasses hallways around the escalator bomb site.
  • A second vent shaft can be entered from the locker room side area that’s found in the large room with all of the scaffolding. Shoot open the grate then leap onto the lockers to enter the shaft. You can use it to move overtop of the bomb sites, including the subway car. Beware of terrorist bots using these vents. Listen for your CT teammates call out the vent shaft as an enemy location.
  • The scaffolding room is a primary contact point. Watch for terrorists to approach from the far staircase. All of the obstructions (primarily the scaffolding) can make aiming difficult. Beware of terrorists entering the room from the disabled elevator on the left side.
  • The expert challenge requires you to eliminate an enemy with an HE grenade. This is best accomplished against a wounded enemy and one in a tight location. The upper floor vent shaft is a good location for a grenade. The narrow space means the terrorist should feel the greatest impact from the explosion. Try to wound the terrorist first before tossing the grenade to score the kill.

Tour of Duty 6 - Torn

Bomb Defuse Scenario: Your team must prevent the Terrorists from detonating their bomb at one of the bomb sites. To win, defuse the bomb or eliminate all of the Terrorists.

Opponents

EASY: You will face 7 enemies in this match: Weasel, Lunatic, Crackpot, Madman, Rat, Screech, Outcast.
NORMAL: You will face 8 enemies in this match: Rat, Screech, Worm, Freak, Maniac, Psycho, Rebel, Fiend.
HARD: You will face 8 enemies in this match: Bandit, Raider, Nails, Crank, Cutter, Crow, Fanatic, Wolfhound.
EXPERT: You will face 8 enemies in this match: Fanatic, Hyena, Wolfhound, Panther, Crow, Jackal, Hawk, Spider.

Challenges

EASY: You must kill 7 enemies. You must kill 3 enemies with a sniper rifle.
NORMAL: You must kill 15 enemies. You must kill 4 enemies with a Magnum Sniper Rifle.
HARD: You must kill 20 enemies. You must kill 5 enemies with a Magnum Sniper Rifle. You must kill 2 enemies with a Night Hawk .50C without dying. Be careful! Your weapons can hurt friends during this match.
EXPERT: You must kill 25 enemies. You must kill 5 enemies with a Magnum Sniper Rifle. You must kill an enemy with a knife and survive the round. Be careful! Your weapons can hurt friends during this match.

Tips

  • Torn is a large map filled with narrow city streets, many with ample cover and hiding spots to ambush unsuspecting terrorist bots. There are two bomb sites: the interior of a temple and a small courtyard.
  • Counter-terrorists can quickly reach bomb site A, the temple, by moving left off the roof from the start position. Follow the path to the end, go right, then left into the bomb site. Reach bomb site B by moving right from the start position. Keep moving around the corners to the left to enter the courtyard.
  • Challenges include using the Magnum Sniper Rifle (and the Night Hawk .50C on hard and expert mode). Torn has several good sniping positions. Many of the narrow street areas will suffice. Stand at the far end and center your scope down the street or alley and wait for a terrorist to move into view.
  • If you happen to perish during a match, use free look mode to move to the terrorist spawn position (the fountain and pool of water). Move through the iron gate on one of the pool’s sides to find the hidden terrorist hideout, which includes a labeled layout of Torn.
  • Find the dark stairwell adjacent to the terrorist spawn area. Move out from the spawn area and down the stairwell hugging the right wall as you round the corner. Continue to hug the right wall along the barrel and door to the far end. Approximately a minute later, fighter jets will appear over the map and bombard one of the buildings in Torn.

Counter-Strike: Condition Zero

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