Brink Walkthrough Primer Guide
Save or escape the Ark. Our Brink Walkthrough Primer Guide gets you ready for the fight with details about matches, weapons, and challenges.
Maps
Brink features eight maps: four with Security on the Offense, and four with the Resistance as Offense. If you decide to play the Campaign, you'll play each map in a different order depending on your faction. During Co-Op games the enemies will be bots, while Versus games can feature human players.
Container City
Security
- Campaign: Day 4: Dirty Bomb
- Side: Offense
- Primary Objectives: Destroy the Gate (Soldier), Escort Maintenance Bot (Engineer), Repair the Crane (Engineer), Deliver Sample (General)
- Secondary Objectives: Hack the Side Door (Operative), Construct Side Stairs (Engineer), Destroy Market Barricade (Soldier)
Resistance
- Campaign: Day 7: Attack on CCity
- Side: Defense
- Primary Objectives: Defend the Gate (Engineer), Disable the Maintenance Bot (General), Defend the Crane (General), Defend the Sample (General)
- Secondary Objectives: Defend the Side Door (Engineer), Defend the Side Stairs (Soldier), Construct Market Barricade (Engineer)
This is a Security focused map where you will be escorting a Maintenance Bot. Engineers will be needed to repair the device if it is damaged by the enemy. The two key chock points are at the Gate and Crane, where the Resistance will have a spotting advantage and machinegun nests. It's actually a great offense tactics to place down turrets to help defend the bot. After you've taken the Maintenance Bot far enough you can abandon it and simply run with the sample.

Aquarium
Security
- Campaign: Day 1: Hostage Rescue
- Side: Offense
- Primary Objectives: Destroy Door (Soldier), Escort Hostage (Medic)
- Secondary Objectives: Repair Lift Generator (Engineer)
Resistance
- Campaign: Day 1: Getting Answers
- Side: Defense
- Primary Objectives: Defend the Door (Engineer), Stop the Agent (General)
- Secondary Objectives: Defend Lift Generator (Soldier)
This is the first map for both Campaigns. Security needs to send a Soldier to quickly destroy the door and then escort the hostage to the boat on the docks. While the hostage will automatically take the ramp to the top, it's still a great idea to fix the lift generator and allow access from several points.

Shipyard
Security
- Campaign: Day 6: Early Launch
- Side: Offense
- Primary Objectives: Repair the Crane Controls (Engineer), Hack the Missile Controls (Operative)
- Secondary Objectives: Destroy Main Barricade (Soldier), Destroy Side Barricade (Soldier), Repair the Crane Controls (Engineer)
Resistance
- Campaign: What-If: Operation Babel
- Side: Defense
- Primary Objectives: Defend the Crane Controls (General), Defend the Missile Controls (Engineer)
- Secondary Objectives: Construct Main Barricade (Engineer), Construct Side Barricade (Engineer), Defend the Crane Controls (Soldier)
Yet another Security based map. Your first objective is to repair the broken crane in the center of the map. There are three ways to enter the area, but Resistance Engineers have the capability to seal off several sides with constructed barricades. It's smarter to split up and take the enemy from all sides, making sure to place turrets to keep the Resistance reinforcements at bay.
In the second part of the map be sure to repair the crane controls to create a shortcut. This will help immensely in getting the jump on the Resistance. You'll want to switch to Operative and place the hackbox on the missile controls. You can move a short distance and still maintain two or three bars on your hacking device. It's best to take cover behind the short panel behind (you will want to also crouch down) or into one of the doors on either side.
Security Tower
Security
- Campaign: Day 5: Prison Break
- Side: Defense
- Primary Objectives: Defend the Conduit (Engineer), Defend the Safe (Engineer), Defend the Pass Code (General), Defend the Prisoner (General)
- Secondary Objectives: None
Resistance
- Campaign: Day 2: Breakout
- Side: Offense
- Primary Objectives: Destroy the Conduit (Soldier), Hack the Safe (Operative), Deliver the Pass Code (General), Escort Nechayev (General)
- Secondary Objectives: None
The first Resistance based map. Taking down the Conduit is very easy as it's tucked into a small nook that the enemy will have to drop down to defend. It's better to march from the top route to get to the safe, although sending a few people through the lower stairs will help distract the enemy.
Escorting Nechayev is the hardest part of the mission, as there are plenty of choke points, especially at the exit to the docks. The small nook that worked to your advantage at the start of the map will now be the main hurdle. To remedy this, send a few Resistance members over the top of the wall, similar to what the Security did at the start of the map.

Reactor
Security
- Campaign: Day 8: Fallout
- Side: Defense
- Primary Objectives: Defend the Vent System (Engineer), Defend the Reactor (Engineer)
- Secondary Objectives: Defend the Bridge Access Panel (Soldier)
Resistance
- Campaign: What-If: Critical Reaction
- Side: Offense
- Primary Objectives: Hack the Vent (Operative), Destroy the Reactor (Soldier)
- Secondary Objectives: Repair the Bridge Access Panel (Engineer)
Reactor is a Resistance attack map, even though it's not a part of their campaign. There are two locations to hack the vent, allowing an easy means to distract the enemy and access the next area. There are some wide open areas, making long range rifles one of the best weapons for takeout enemies that carelessly try to defend the doors. In the second area there are two winding paths leading to reactor, forcing the enemy to spread their forces thin. You can try storming everyone full force, or split up and allow one squad to slip by and plant the charge.
Refuel
Security
- Campaign: What-If: Grand Theft Aero
- Side: Defense
- Primary Objectives: Defend the Storage Depot Door (Engineer), Defend the Hydraulic Fluid (General), Defend the Warehouse Controls (Engineer), Defend the Avionics (General), Defend the Fuel Pump (General)
- Secondary Objectives: None
Resistance
- Campaign: Day 8: Airborne
- Side: Offense
- Primary Objectives: Destroy the Storage Depot Door (Soldier), Deliver the Hydraulic Fluid (General), Hack the Warehouse Controls (Operative), Deliver the Avionics (General), Repair the Fuel Pump (Engineer)
- Secondary Objectives: None
This is the final map to the Resistance campaign and among the most challenging. Getting to the Storage Depot can be tad frustrating, but once you have it defending the area is key. Place turrets and mines to help support your Soldier destroying the door and your runner taking the fuel to the plane. The defenders will most likely try and stop you both at the depot door and at the plane itself, leaving some space in the middle to ready your offense. Delivering the Avionics is almost the same as the previous objective, although you'll no need to use Operatives rather than Engineers. The hacked terminal is rather close to the Security spawn, making it difficult to get the Avionics if they are dropped.
Terminal
Security
- Campaign: Day 3: Smash and Grab
- Side: Offense
- Primary Objectives: Hack the Mainframe (Operative), Crack the Safe (Engineer), Deliver Datakey (General)
- Secondary Objectives: None
Resistance
- Campaign: Day 3: Chen's Plan
- Side: Defense
- Primary Objectives: Defend the Mainframe (Engineer), Defend the Safe (General), Defend the Datakey (General)
- Secondary Objectives: None
An early map designed for a Security offense. Both of the main objectives can be rather hard, though. The mainframe is housed in a glass room, allowing the Resistance a strong foot to defend the area and spot anyone who attacks. The second area, where the datakey is stored, is very open and hard to attack. If the Resistance manages to place turrets and mines near the safe it's can be rather difficult to retrieve the datakey. If you do manage to nab the items, it's a short sprint to the goal line.

Resort
Security
- Campaign: What-If: Chopper Down
- Side: Defense
- Primary Objectives: Defend the Pillar (Engineer), Disable the Bot (General), Defend the Bridge (Engineer), Defend the Gate Controls (Engineer)
- Secondary Objectives: Defend the Shop Door (Engineer)
Resistance
- Campaign: Day 6: Black Box
- Side: Offense
- Primary Objectives: Destroy the Pillar (Soldier), Escort the Bot (Engineer), Destroy the Bridge (soldier), Hack the Gate Controls (Operative)
- Secondary Objectives: Hack the Shop Door (Operative)
The fourth Resistance offense mission. The pillar that needs to be destroyed is in the center of a large room. While the enemy might try to place turrets to guard one section of the room or another, there are too many entrances to fully protect the whole zone. Sneak in from the least defended side and push the enemy into one of the store fronts. Place the charge, all while using the pillar itself as cover. In the second is the Resistance version of escorting the bot. However, it's even harder to defend it due to how open the area is.
At many turns Security will have access to high up machinegun nests and several routes to jump your location. You can use the Bot itself or the bridge to defend from enemy fire, though you'll have to repair the machine afterwards. It can be hard to get into the small hacking room, but once inside it's a breeze to defend. Place up a turret and several guards at each of the four doors. This will allow Operatives to hack without fear of being shot.




