Feats - cont.
Extra Dwarven Rogue Feats
The following feats are awarded to the Dwarven Rogue upon completion of the class-specific quest in Act III.
Cleave
Attack multiple targets with one swing.
Level 1 (Cost: 2): +1 damage
Level 2 (Cost: 4): +2 damage
Level 3 (Cost: 6): +3 damage
Level 4 (Cost: 8): +4 damage
Level 5 (Cost: 10): +5 damage
Death Blow
Increases the damage inflicted by a critical hit.
Level 1 (Cost: 1): +2 damage
Level 2 (Cost: 2): +4 damage
Level 3 (Cost: 3): +6 damage
Level 4 (Cost: 4): +8 damage
Level 5 (Cost: 5): +10 damage
Dwarven Warsong
Bellow to temporarily increase combat ability.
Level 1 (Cost: 1): +1 to hit, +1 damage
Level 2 (Cost: 2): +2 to hit, +2 damage
Level 3 (Cost: 3): +3 to hit, +3 damage
Level 4 (Cost: 4): +4 to hit, +4 damage
Level 5 (Cost: 5): +5 to hit, +5 damage
Great Weapon Focus
Increases your ability to fight with two-handed great weapons.
Level 1 (Cost: 2): +2 to hit and +1 to damage.
Level 2 (Cost: 4): +4 to hit and +2 to damage.
Level 3 (Cost: 6): +6 to hit and +3 to damage.
Shield Bash
A short dash forward that damages and stuns your enemy,
Level 1 (Cost: 2): Stun target for 1 second, inflict 4-9 damage.
Level 2 (Cost: 4): Stun target for 2 seconds, inflict 7-14 damage.
Level 3 (Cost: 6): Stun target for 2 seconds, inflict 10-19 damage.
Level 4 (Cost: 8): Stun target for 3 seconds, inflict 13-24 damage.
Level 5 (Cost: 10): Stun target for 3 seconds, inflict 16-29 damage.
Shield Expertise
Gain additional armor bonus and physical damage resistance from your shield.
Level 1 (Cost: 2): +3
Level 2 (Cost: 4): +6
Level 3 (Cost: 6): +9
Level 4 (Cost: 8): +12
Level 5 (Cost: 10): +15
Sunder
Decrease your opponent's defenses and gain a small damage increase on subsequent attacks.
Level 1 (Cost: 2): -4 to enemy Armor Class.
Level 2 (Cost: 4): -8 to enemy Armor Class.
Level 3 (Cost: 6): -12 to enemy Armor Class.
Level 4 (Cost: 8): -16 to enemy Armor Class.
Level 5 (Cost: 10): -20 to enemy Armor Class.
Extra Human Cleric Feats
The following feats are awarded to the Human Cleric upon completion of the class-specific quest in Act III.
Cleave
Attack multiple targets with one swing.
Level 1 (Cost: 2): +1 damage
Level 2 (Cost: 4): +2 damage
Level 3 (Cost: 6): +3 damage
Level 4 (Cost: 8): +4 damage
Level 5 (Cost: 10): +5 damage
Death Blow
Increases the damage inflicted by a critical hit.
Level 1 (Cost: 1): +2 damage
Level 2 (Cost: 2): +4 damage
Level 3 (Cost: 3): +6 damage
Level 4 (Cost: 4): +8 damage
Level 5 (Cost: 5): +10 damage
Improved Critical
Increases your chance of a critical hit with melee attacks.
Level 1 (Cost: 1): +3%
Level 2 (Cost: 2): +6%
Level 3 (Cost: 3): +9%
Level 4 (Cost: 4): +12%
Level 5 (Cost: 5): +15%
Power Attack
Inflict additional damage upon enemies with any melee weapon.
Level 1 (Cost: 1): +2 damage per hit.
Level 2 (Cost: 2): +4 damage per hit.
Level 3 (Cost: 3): +6 damage per hit.
Level 4 (Cost: 4): +8 damage per hit.
Level 5 (Cost: 5): +10 damage per hit.
Shield Bash
A short dash forward that damages and stuns your enemy,
Level 1 (Cost: 2): Stun target for 1 second, inflict 4-9 damage.
Level 2 (Cost: 4): Stun target for 2 seconds, inflict 7-14 damage.
Level 3 (Cost: 6): Stun target for 2 seconds, inflict 10-19 damage.
Level 4 (Cost: 8): Stun target for 3 seconds, inflict 13-24 damage.
Level 5 (Cost: 10): Stun target for 3 seconds, inflict 16-29 damage.
Shield Expertise
Gain additional armor bonus and physical damage resistance from your shield.
Level 1 (Cost: 2): +3
Level 2 (Cost: 4): +6
Level 3 (Cost: 6): +9
Level 4 (Cost: 8): +12
Level 5 (Cost: 10): +15
Smite Evil
Inflicts additional damage and can disrupt undead.
Level 1 (Cost: 1): +1 damage, 8% chance to disrupt undead.
Level 2 (Cost: 2): +2 damage, 11% chance to disrupt undead.
Level 3 (Cost: 3): +3 damage, 14% chance to disrupt undead.
Level 4 (Cost: 4): +4 damage, 17% chance to disrupt undead.
Level 5 (Cost: 5): +5 damage, 20% chance to disrupt undead.
Baldur's Gate: Dark Alliance II
- Action Role-Playing
- Release: Jan 20, 2004 »
- ESRB: Teen


